An extra update – let's start the week with a load of improvements and fixes! (Update v.0.8.8.8.6.1 – Steam Patch 175)

Hello warriors!
Let’s start this week with some load of gameplay improvements and fixes! It’s just a mid-week hotfix – we’re going to apply a regular update closer to the end of this week too – but it solves some unexpected troubles which we experienced after the latest weekly update, which affected the servers performance and prevented some players from logging in with selected characters. We would like to apologize everyone affected by this issues – for this reason, every user who was playing between the last update and today's hotfix, when the performance problems occurred, has received a compensation in Contribution Points. Likely, the players who experienced troubles with logging in with their characters have been given Ambers as a thank-you gift, since this problem was caused by one of the skins.
Once again, we’d like to ask you to forgive us these turbulences – and thank you all for your awesome support! It’s a very demanding project to work on, but to see so many players caring of it and engaged in its development is the greatest reward possible for any developer. Kudos!
See you in battle!
Gameplay improvements:
– Disabled generating the Siege Points during the Nightlock to prevent spawning the siege engines at night in order to prevent the occurrence of entire towns being destroyed at night
– Added disabling the static siege engines during the Nightlock in order to prevent the occurrence of entire towns being destroyed at night
– Updated the siege engines speed – from now on, a siege engine achieves 70% of maximum speed with even only 1 player pushing (the maximum value is still capped at 100% with max number of players)
– Reduced the number of Siege Points generated over time by 50% due to gathered data and feedback
– Removed the timer from the Upcoming Events icon under minimap – this timer remained after replacing the VoD icon with the Upcoming Events button
– Updated the Nightlock’s description displayed in the buffs section and the system log
Fixes:
– Fixed an issue causing that some players who owned one of the helm skins couldn’t log in with female characters over the weekend and rewarded these players with Ambers as a compensation – it can be redeemed in the Notifications Center
– Fixed an issue causing the server-side performance degrading over time, which was occurring over the weekend, and rewarded all users who played in this time with Contribution Points as a compensation – it can be redeemed in the Notifications Center
– Fixed an issue causing everlasting State of War on neutral guild provinces, securing the potential exploit where a guild would abandon a province and capture it again to clear the tokens put on the province
– Fixed feints when the attacks were performed with keybinds
– Fixed stacking resources in the guild storehouse chests
– Fixed an issue causing that the siege engines chassis durability was 10 times too high