Midlanders’ quests updated! (Update v.0.9.1.1 – Steam Patch 207)

Hello warriors!
This weekly update introduces a massive improvement to the starting quests of Midlanders nation. An epic story of war and vengeance, taking place in new breathtaking locations, awaits you! The changes done to these quests are a part of the planned updates which will introduce a group of new quests – read below for details!
Moreover, we’d like to give you the date of the new Glory season’s start! The current season will end on Thursday, Jan. 16th. We’re finishing the work on many improvements to the rankings system, including the rewards and their UX and other aspects related to the seasons themselves. For this reason, the end of the current season had to be postponed a bit so we can finish the implementation of all the planned improvements – but we're on the final straight!
See you in battle!
Changelog v.0.9.1.1

Quests:
We’re following the plan of adding new questlines for Midlanders and Ismirs so they will have as much available quests as Sangmarian players do now. For this reason, we had to update the existing starting Midlanders’ questline to make space for new quests in their starting areas, the same way as the Sangmarian quests have been implemented and as we did for Ismirs recently.
Moreover, we took the opportunity to improve the overall flow of this questline. Since only a few mechanics were available when this questline was originally implemented, we now added much more variety to it. We also updated the locations these quests take place at. Since it was a complete overhaul, we had to reset the progress of these quests for all players who have started but not completed them, to avoid potential technical issues.
However, we believe that these quests will be much more enjoyable now, so these players can get the best possible experience when playing them. Now we will work on adding a brand new questline for Midlanders, and then do the same for Ismirs.
– Updated the Midlandic starting questline (“The first day on duty”) and its locations
– Wiped the progress of the Midlandic starting quests for the players who have started but not completed them, to avoid potential technical issues
– Updated the position of Great Hunt events in the Midland’s starting areas

Quality of Life:
– Improved and re-introduced the “One To Rule Them All” mode for Valley of Death tournament; from now on, the central flag will appear at a random time after the tournament starts, and capturing it will end the tournament before the regular time ends
– Increased the Nation Points regeneration when playing a dice game against another player
– Improved the farming system – from now on, removing weeds and watering plants shortens the growth time
– Updated the Valley of Death tournament’s interface displayed right after the tournament’s end
– Added a confirmation box when removing a player from a guild
– Improved switching between different level of details of the player-built Bloomery
– Improved the quest markers’ visibility on the minimap
– Added 15 new voice SFX sets for humanoid characters
– Added an SFX for clicking a dialog option
– Added displaying a combat tutorial notification after dying in PVP to help new players improve the combat skills
– Added a name prefix to all the recipe scrolls
– Improved the placement of the NPC enemies in the Ismirean starting areas
– Numerous minor interface improvements
– The Christmas content has been disabled

Fixes:
– Fixed a bug causing that the current main server didn’t refresh in the same session in which it was changed
– Fixed a bug causing that players could obtain Nation Points in the Valley of Death tournament which could lead to balance issues
– Fixed an edge-case bug causing that the season-based guild ranking could display only part of the data
– Fixed a bug causing that the Sangmarian players couldn’t earn 3 stars in the “Rite of the One” world event
– Fixed a bug allowing to upgrade various structures above the main building’s current upgrade level
– Fixed an edge-case issue causing that character could be damaged while unlocking the inventory/deposit slots, either when spamming the button or when playing with high ping
– Fixed a bug causing that stackable items (i.e. crafting materials and food) had the quality affix displayed
– Fixed a bug causing that destroying a decoration removed one of the existing workshops, if a player has built one
– Fixed a bug causing that some resources belonging to the player-controlled locations didn’t spawn properly at the server’s start
– Fixed an edge-case bug preventing players from taking reward for a dynamic event
– Fixed assigning rewards for the Valley of Death tournament: Glory Points and Contribution Points magnified by the score and player titles for achievements during a tournament
– Fixed a bug causing that a player standing on the rooftop of a respawn chamber in wooden keep, upgraded up to level 1-3, would not be lootable
– Fixed a bug causing that NPCs could walk through the player-built Lumbermill upgraded to level 3
– Fixed a bug causing that the nation assignment of a siege engine remained after its respawn
– Fixed a bug allowing players of different nations to control a siege engine at the same time