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Weekly Update 224 – Even More Improvements, WIP Insight & PVP Event Coming!

Hello warriors!

Another part of the Quality of Life improvements and bug fixes requested by the players is live! This time we focused on improving the interface of the Notification Centre, but you might also appreciate indicating the new items in your inventory Also, we’d like to give you an insight on our further plans – read below for details!

Also, don’t miss the PVP event this weekend! It will start at 9:30 PM GMT (Sunday, June 7th). Join us in the arena on [NorthAmerica] Aquilla server and fight for fame in 5v5 battles. The winners will be immortalized on the in-game monuments and every participant will be rewarded – to arms!

See you in battle!

[h2]Work in Progress Insight:[/h2]

For the last 2 months, our Weekly Updates were mostly made of bug fixes, Quality of Life improvements, and optimization changes. We’re still following our plan for such tweaks – including further 25 combat improvements – but we also move some of our resources into implementation of features which were promised some time ago:
    Fishing – that’s right, we start working on this feature. It means you’ll soon be able to take a sit by the river with a fishing rod and look for the biggest fish out thee!
    Group vs Group matchmaking – the first step on the way to implement the planned automated 5v5 tournaments! The first iteration, aimed for next week, will allow you to create a group of at least 2 players and look for another group that you’ll face in a dedicated arena.

    See you in battle!

    [h2]Changelog v.0.9.3.9[/h2]



    As always, the screenshot's author is rewarded. Shokal – check your Ambers!

    [h2]Notification Centre Interface:[/h2]

    – Messages are now sorted by the message receiving date
    – Auto-opening tab with message when opening the Notification Centre
    – The current patch notes notification will no longer displayed at every single log in after getting closed by the player
    – Messages requiring interaction, such as rewards, are marked as unread until the player makes an interaction
    – Added new notifications to increase the awareness of existing rewards
    – The “OK” button in the messages has been changed into “Read” button which shows them in a pop-up and delete them from the Notification Centre

    [h2]Quality of Life:[/h2]

    – Added a visual indicator of a new item – from now all new items in your inventory will be marked by a yellow icon helping you locate them in your bags
    – Updated the bow tutorial’s GIF
    – Updated the arena duels registration blocking system – if you’ll abandon 3 duels to which you’ve registered within 5 minutes, you won’t be able to register again for the next 5 minutes; the change was made because joining a duel can be canceled by mistake, which prevented some players from joining another duel for a while – now it should be more convenient
    – Updated the cooldown for calling a mount in response to Community requests, so you won’t be forced so often to wait for your mount in the capital – the cooldown is no longer applied at logging in to the game or when you die but if you had the cooldown before logging out, it will apply
    – Added protection to Duel Arenas from exploiters using siege engines to get inside the Arena and kill players dueling for the ranking

    [h2]Fixes:[/h2]

    – Fixed using the “Unstuck to capital” command in the arena – due to a bug, the player was moved to the arena spawnpoint rather than to the capital
    – Fixed issue with missing resources nodes at the flags – there was an edge case causing related to upgrading the flag when resources weren’t spawned which caused that the couldn’t respawn until the server restart
    – Fixed the “Show on map” button in the objectives log
    – Fixed the dialogues of Dag and Yngvir in the Ismir starting questline – some players canceled their dialogues after taking rewards but before taking the next quest, so they had no clue what to do next