Weekly Update 225 – Group Arena Skirmishes!
Hello Warriors!
We have a pleasure to present you the promised first iteration for automated 5v5 tournaments – the Group Arena Skirmishes! This additional activity allows you to spend your time with other players while practicing the group combat in a controlled environment. There are also further improvements to the Notification Centre and several Quality of Life improvements based on the Community requests. Read below for details!
See you in battle!
[h2]Changelog v.0.9.3.10[/h2]

[h3]Group Arena Skirmishes:[/h3]
We have added the group arena skirmishes which allow you practice the group combat against different opponents using the enemy finder mechanics. It’ll allow new players to learn the ropes of group vs group combat in the controlled environment, and the veterans now have more options to help the newcomers. Details below:
[h3]Notification Centre:[/h3]
– Added miniatures displayed over the Notifications Centre button to all remaining notifications which didn’t have them before
– Adjusted all notifications to display as a small note
– Moved the trade invitations to the Notification Centre
– Moved some notifications from tab Rewards to Info – They were not giving the rewards, and notifications from this tab have pretty big graphic informing about the reward
– From now when you open the Notification Centre it will open the tab with the most recent notification
– Moved some messages formerly displayed in the Combat Log to the Notification Centre
[h3]Quality of Life:[/h3]
– From now, the siege events can also start during the server’s Nightlock
– Added disabling the crosshair for mounted archers when they rotate the camera to extreme angles – the mounted archer’s max shooting angle is already limited so displaying the crosshair all the time was misleading
– Added a keybind for dismounting – “T” key by default, the same as for calling your mount
– Updated the hint displayed after capturing a flag for the first time, adding information that the guild which captured the flag can open its gate doors during the siege, while other players can only be moved through the doors
– Added crafting bonus for Recruit's Light Helm and Nomad's Turban to Tailoring and Leatherworking Workshop
– Increased the chance to drawn “Classic mode” of the Valley of Death tournament
– Boosted the rewards for completing the “Secrets of Serai” event
– Added marking items appearing from change (like rotting or getting cold) also as a “new item”
[h3]Fixes:[/h3]
– Removed the blacksmith NPC standing in the middle of nothing at swamps
– Removed wrong message “You have forced the trade to close.” appearing before starting the trade
– Removed “new item” icon from the Market
– Blocked possibility to call the mount when you are dead
– Fixed issue causing that first open of the inventory wasn’t displaying “new item” icons
– From now, bleeding, burning and other damaging buffs should be removed after the Valley of Death – there was an edge case where the player died just after moving to the capital and then his enemy get Nation Points
– Changed Barley and Wheat Grains from consumable item to material – it shouldn’t change the hunger anymore
– From now you can craft more than Leather Sack at once (using proper workshop)
We have a pleasure to present you the promised first iteration for automated 5v5 tournaments – the Group Arena Skirmishes! This additional activity allows you to spend your time with other players while practicing the group combat in a controlled environment. There are also further improvements to the Notification Centre and several Quality of Life improvements based on the Community requests. Read below for details!
See you in battle!
[h2]Changelog v.0.9.3.10[/h2]

[h3]Group Arena Skirmishes:[/h3]
We have added the group arena skirmishes which allow you practice the group combat against different opponents using the enemy finder mechanics. It’ll allow new players to learn the ropes of group vs group combat in the controlled environment, and the veterans now have more options to help the newcomers. Details below:
- To register, use a button near the 1v1 duel arena
- The system will find you a group from your nation
- The skirmishes last up to 5 minutes – after this time, a group with more total HP remaining wins
- If no group from the enemy nation is already registered, the system will look for an opponent group from your nation
- When you die, you will be moved to the place where you have registered to the skirmish – same as for the 1v1 arena duel
- You can’t register for the ranked duel and group skirmish at once
[h3]Notification Centre:[/h3]
– Added miniatures displayed over the Notifications Centre button to all remaining notifications which didn’t have them before
– Adjusted all notifications to display as a small note
– Moved the trade invitations to the Notification Centre
– Moved some notifications from tab Rewards to Info – They were not giving the rewards, and notifications from this tab have pretty big graphic informing about the reward
– From now when you open the Notification Centre it will open the tab with the most recent notification
– Moved some messages formerly displayed in the Combat Log to the Notification Centre
[h3]Quality of Life:[/h3]
– From now, the siege events can also start during the server’s Nightlock
– Added disabling the crosshair for mounted archers when they rotate the camera to extreme angles – the mounted archer’s max shooting angle is already limited so displaying the crosshair all the time was misleading
– Added a keybind for dismounting – “T” key by default, the same as for calling your mount
– Updated the hint displayed after capturing a flag for the first time, adding information that the guild which captured the flag can open its gate doors during the siege, while other players can only be moved through the doors
– Added crafting bonus for Recruit's Light Helm and Nomad's Turban to Tailoring and Leatherworking Workshop
– Increased the chance to drawn “Classic mode” of the Valley of Death tournament
– Boosted the rewards for completing the “Secrets of Serai” event
– Added marking items appearing from change (like rotting or getting cold) also as a “new item”
[h3]Fixes:[/h3]
– Removed the blacksmith NPC standing in the middle of nothing at swamps
– Removed wrong message “You have forced the trade to close.” appearing before starting the trade
– Removed “new item” icon from the Market
– Blocked possibility to call the mount when you are dead
– Fixed issue causing that first open of the inventory wasn’t displaying “new item” icons
– From now, bleeding, burning and other damaging buffs should be removed after the Valley of Death – there was an edge case where the player died just after moving to the capital and then his enemy get Nation Points
– Changed Barley and Wheat Grains from consumable item to material – it shouldn’t change the hunger anymore
– From now you can craft more than Leather Sack at once (using proper workshop)