Weekly Update 236 – Share your Feedback!
Hello Warriors!
A new update is live, and it introduces a long-awaited feature: the in-game Questionnaires! Thanks to it, we’ll be able to effectively collect your feedback regarding planned new features and possible changes. There are also numerous other Quality of Life improvements, fixes to reported bugs, and more!
Furthermore, we have a pleasure to present you the Free-To-Play Prologue version of Siege Survival: Gloria Victis – it's finally available for free on Steam!
We hope you'll love this game as much as we do! Also, we'd like to invite every player to join our official Discord where you can talk about the game with the developers, discuss the gameplay and share your thoughts, and learn the developers' plans for the full game.
Play the Prologue now!
https://store.steampowered.com/app/1362420/Siege_Survival_Gloria_Victis_Prologue/
See you in battle!
[h2]Changelog v.0.9.4.2.2[/h2]
[h3]Share your Feedback![/h3]
This update introduces a new way for the players to shape the Gloria Victis development process: the Questionnaires system! As we receive multiple suggestions, and we’ve already got tons of plans and ideas for improving our game, we’ve felt for a long time that we should have a proper tool to ask our Community for opinions when needed.
So, we’ve just added it! Thanks to the Questionnaires, we’ll be able to share with you polls regarding the possible new features and potential changes. This tool will greatly increase the players’ contribution to the game’s development!
[h3]Quality of Life:[/h3]
– Introduced the “Orangeleaf” player status – it’s the continuation of Greenleaf and we hope it will be warmly welcomed, just like the former status! From now, the newbie players are marked by an orange icon, until they reach 100 level at any character on their account. Thanks to that, the new players will get needed help, and also veterans will easily see if there is someone new who may be trained and recruited. From now every account may give reward 5 times through the chat (no matter if he is a newbie or not). Also, the “Orangeleaf” generates Mentor points for leveling in the party the same way as the “Greenleaf” does.
– Unified the jump height for running and standing – there were many false-positive reports about cheaters and exploiters at some hardly achievable places. From now, there will be no places where you can jump-in only when you run and perfectly use the jump – it was used mostly by archers as a “safe spot”.
– According to the change above, we have lowered the battlement of the wooden main building, to make it possible to jump through it.
– Increased the vendor price of some items – bags, wooden billets, and furnaces – so players will earn more while selling them to the vendors.
– Reduced the number of NPC enemies between Ulfgard and Seaclaw, and between Greenport and Scarsdale
– Extended a beach for some NPC enemies at the Dead Raven Inn quest location which used to “block” the way at the PVP areas.
[h3]Fixes:[/h3]
– Fixed bug about free nation change through the NPC Mercenaries Recruiter. The system created a cooldown for 60 days after changing the main server, however, due to the bug, the dialogue was still allowing to open the window of the free change – when used, it was causing other issues.
– Added Emperor's Flames to south siege camp of Dimar – due to the bug it wasn’t in the place
– Fixed multiple minor bugs reported by players – like flying rocks, woods, badly placed chests, etc.
A new update is live, and it introduces a long-awaited feature: the in-game Questionnaires! Thanks to it, we’ll be able to effectively collect your feedback regarding planned new features and possible changes. There are also numerous other Quality of Life improvements, fixes to reported bugs, and more!
Furthermore, we have a pleasure to present you the Free-To-Play Prologue version of Siege Survival: Gloria Victis – it's finally available for free on Steam!
We hope you'll love this game as much as we do! Also, we'd like to invite every player to join our official Discord where you can talk about the game with the developers, discuss the gameplay and share your thoughts, and learn the developers' plans for the full game.
Play the Prologue now!
https://store.steampowered.com/app/1362420/Siege_Survival_Gloria_Victis_Prologue/
See you in battle!
[h2]Changelog v.0.9.4.2.2[/h2]
[h3]Share your Feedback![/h3]
This update introduces a new way for the players to shape the Gloria Victis development process: the Questionnaires system! As we receive multiple suggestions, and we’ve already got tons of plans and ideas for improving our game, we’ve felt for a long time that we should have a proper tool to ask our Community for opinions when needed.
So, we’ve just added it! Thanks to the Questionnaires, we’ll be able to share with you polls regarding the possible new features and potential changes. This tool will greatly increase the players’ contribution to the game’s development!
[h3]Quality of Life:[/h3]
– Introduced the “Orangeleaf” player status – it’s the continuation of Greenleaf and we hope it will be warmly welcomed, just like the former status! From now, the newbie players are marked by an orange icon, until they reach 100 level at any character on their account. Thanks to that, the new players will get needed help, and also veterans will easily see if there is someone new who may be trained and recruited. From now every account may give reward 5 times through the chat (no matter if he is a newbie or not). Also, the “Orangeleaf” generates Mentor points for leveling in the party the same way as the “Greenleaf” does.
– Unified the jump height for running and standing – there were many false-positive reports about cheaters and exploiters at some hardly achievable places. From now, there will be no places where you can jump-in only when you run and perfectly use the jump – it was used mostly by archers as a “safe spot”.
– According to the change above, we have lowered the battlement of the wooden main building, to make it possible to jump through it.
– Increased the vendor price of some items – bags, wooden billets, and furnaces – so players will earn more while selling them to the vendors.
– Reduced the number of NPC enemies between Ulfgard and Seaclaw, and between Greenport and Scarsdale
– Extended a beach for some NPC enemies at the Dead Raven Inn quest location which used to “block” the way at the PVP areas.
[h3]Fixes:[/h3]
– Fixed bug about free nation change through the NPC Mercenaries Recruiter. The system created a cooldown for 60 days after changing the main server, however, due to the bug, the dialogue was still allowing to open the window of the free change – when used, it was causing other issues.
– Added Emperor's Flames to south siege camp of Dimar – due to the bug it wasn’t in the place
– Fixed multiple minor bugs reported by players – like flying rocks, woods, badly placed chests, etc.