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Weekly update 257 – Last week of current Glory Season!

Greetings, warriors!

In today's’ update you will find a lot of quality of life changes, user experience improvements, and a lot of fixes we are now processing in bulk. We are following the swing of the last update, delivering the most wanted fixes and improvements our Community requested. Some of the reported issues are still investigated and processed in the background.

We’re also preparing for the next iteration of State of War, which will improve existing and introduce new siege engines and tactics. Those changes will hit the servers next week, along with the beginning of the New Glory Season.

It is heartwarming to see the recent numbers of players are growing and we’re receiving tones of constructive feedback and reports from you. Thank you for your opinions, suggestions, and reviews! We hope you will like what we prepared for you today and have a great time in the game!

See you in battle!

The screenshot’s authors have been awarded. AnDyYtHePcFrE4K, Jatsuke and sabas_smoke – check your Ambers!

Changelog v.0.9.5.9 Beta


[h2]New Glory Season[/h2]

The New Glory season will start on Thursday, the 4th of February. Also, we’d like to remind you that the last day of the season – Wednesday, the 3rd of February – will be a dedicated day of the season's end. It will not be possible to earn or lose the Nation Points on this day and the scoreboards of other season-based rankings (Glory and Arena) will be frozen then. However, it is the last chance to donate your NP to your guild as the Guild Points. When the new season starts, the Nation Points collected by a player will count from 0 as the new season will begin.

A little explanation for the new players: Glory is a season-based ranking which rewards you for activity in the faction v faction v faction PVP. The seasons last around 2 months (depending on the current updates schedule) and the top players are rewarded with unique titles and gold. Also, every Thursday night you’ll get Contribution Points – an in-game currency used to purchase special items from the Glory Quartermasters. The amount of earned CP depends on your position in the leaderboard, so climb up!



[h2]Quality of Life[/h2]

– Added a new weekly ranking: Filling Bastion’s needs
– Character does not fall under the building floor on the spawn anymore
– Adjusted the placing of the chest in Midland “You are not alone” quest
– Added events in capital cities to allow exchanging primaeval seals for weapon or armor random boxes
– Placed the worker's chest’s at Guild Castles as far away from the walls as possible to prevent any possibilities to collect them from outside of the building

Siege engines:

– Small battering ram does not have any collider after being destroyed
– Free siege engines respawn cooldown starts now right after siege engine get destroyed, not after it disappears
– Interrupted loading of siege engine now continues from the spot where it was interrupted
– Timer of the ballista respawn is from now on visible from afar, instead of being shown only from very close range
– Removed not needed timers on siege engines that are not using them

1v1 and GvsG Arena:

– Improved the user experience and informative aspects of Group vs Group duels
– From now on, on 1v1 Arena you can now win the duel if you have more hit points than the opponent (like it is working on Group vs Group arena)
– Added information about remaining HP percentage of participants to 1v1 Arena summary



[h2]Fixes:[/h2]

– Fixed an issue causing wrong behavior of Strongman skill
– Fixed the issue causing the event gate on Brandon's event to close too early. Gates will be closing in two cases: Brandon got killed or participants failed to pass any of the step events (ran out of time)
– Fixed a translation tag in the cosmetic skin preview window
– Improved achievements backend to prevent some edge case issues in their initialization. This should help in any daily achievements progress errors
– Fixed the issue with stone Main Building, that caused blocking particular grid
– Fixed all known issues that could cause wrong drops of the Bastion needs
– Players using location’s siege engines are no longer kicked out from them after flag nations change if they are the location owners. There is an exception form that rule – in such case, you will be still kicked out from ballistas
– Fixed a user interface issue causing players were able to select free siege engines in siege camp during nightlock
– Fixed an issue causing wrong behavior of loading/power bar of siege engines after loading was interrupted
– Fixed an edge case issue causing displaying siege engine power bar after leaving it
– Fixed edge case issues related to players respawn after Group vs Group arena fight
– Fixed an issue causing blocked respawn after leaving party on Group vs Group arena
– Fixed an issue causing wrong display of NPC characters equipment that could lead to lowering the game performance
– Fixed the issue causing not showing boots on Raiders NPC’s
– Fixed an issue with wrong nation colors showed on the Spears of the Emperor's Helm cosmetic skin
– Some minor server-side fixes and optimization