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Weekly Update 279 – Mount colors & further Party Finder development

Greetings, Warriors!

You already had the chance to test the first part of it in the Party Finder system which you can find in the ingame Social tab through the recent week. We received very positive feedback about both - the grouping system and the interface, so we are very happy with the outcome and your opinions ensured that we are going in the right direction and encouraged us to continue our hard work.

Today we are introducing further iteration of the Party Finder, which will be an automated system of invites and requests to help players find the party and participate in events and battles around them more often and intuitively.

Additionally, we are happy to introduce some more color and diversity into the game. From now on, you can find and catch in the game world 11 different breeds of horses, and have the mount of your desire!

Saddle up!

The screenshot’s authors have been awarded. ontuto, totenschisser, and Soul – check your Ambers!

Changelog v.0.9.7.5 Beta


[h2]Mounts diversity: Horse Colors[/h2]

Raiders and horse tamers, ready up! From now on, you can find in the game world fully reworked spawners of the horses, allowing you to tame a horse with different stats and colors! Different areas (mirrored for every nation) are giving access to different horse colors and manes. Overall there are so far 11 different colors and 5 different manes, which are slightly randomized and can sum up to over 30 color and mane combinations! We are also planning to make horse customization possible, and it will be done as a part of a user interface overhaul.


[h2]Party Finder: Further improvements[/h2]

The new system to help in the search for warbands or parties has been very warmly received by the community. We are very glad to see that and we’re adding further improvements to the Party Finder introduced to the game last week.

When something is going on in a location - there is a siege in progress, an event is ongoing, or someone is doing a quest nearby, which we have active too, the system will suggest players create or join a party and group up. The system will automatically create it after at least one player joins it. In further iterations we want the system to be a leader of the party during the event it was created for, to make the party more automated and intuitive.

If there are few parties in the area, the system will invite players to the open parties. If there are only closed parties, it will automatically send a request to the party leader. If there are few parties of the same type, the system will encourage players to join the biggest one.


[h2]Quality of Life:[/h2]
  • Following community suggestions, we added a horse icon over the player's mount to make it easier to find your mount between others.
  • Slow of the mount is now shown on the Horse HUD
  • Disabled the navigation triggers on mounts window that could lead to opening it while jumping while mounted
  • Improvement of swimming detection code, which should help with all the issues were walking under the water was possible.
  • Adjusted the number of enemies in the sangmarian event “Kill the traitors”.

[h2]Fixes:[/h2]
  • Fixed the issue causing players to be able to get into one of the spawns on the Valley of Death tournament.
  • Fixed the issue causing players to be able to bug the giant in the Volcano event using the ruins nearby. From now on the Giant can get inside them.
  • Fixed an issue causing mobs dealing damage multiple times per attack were dealing two or three times lower damage than they should.
  • Fixed an issue causing blocking crafting on foot if the player opened the crafting window at least once on some workshop and did not have enough money to craft the given item.
  • Fixed an issue causing the marksman skill to not refresh until the equipped weapon was switched.
  • Fixed an issue causing the stable window not to close even if the player would get away from it, which allowed the player to regenerate mount anywhere on the world.
  • Fixed the small visual issue, which was showing the guild leader/vice leader “SoW frametime updated” notification every time they opened the architects' table.
  • Multiple level design fixes, including among others places where players can walk under the water and some holes in the terrain.
  • Fixed an issue causing players were unable to change party type using the dropdown on the side party window.