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Update 355 — Community Feedback Addressed

Hello Community!

Today we are coming to you with a big batch of fixes and improvements, as well as a very important new feature for castle sieges, and a new attack variant — kick in motion! We can’t wait to see how this new attack type will perform on the battlefields.

Without any further ado, let’s see what today’s update brings!

The screenshot’s authors will be awarded.Toma, Extrenum and Rambs – Contact Koma#4247 via Discord to receive your ambers!

[h2]Changelog v.1.1[/h2]

[h2]Adjustments in Siege rules[/h2]
Thanks to the feedback of our community, we have decided to implement a new feature for castle sieges. From now on, when the siege activity is over, and the countdown till the end of the siege starts, the last remaining enemy players near the main location will be marked on the minimap for the defenders. Thanks to this new feature, players will be unable to hide and keep up the siege for a long time without actively attacking the castle.



[h2]Every two-week video contest[/h2]
We cannot stress enough our happiness and gratitude to see such nice videos posted by our active community! This week, we have chosen a few combat videos, that will be rewarded with the main reward of 2000 ambers:

VTitus, for his Guilds’ action montage:
https://www.youtube.com/watch?v=Hrf9Cg052io

AVANGARD, for their PvP video, showcasing amazing battle skills:
https://www.youtube.com/watch?v=xzLBVNiAa4Y

Mackokox GV, for the video showing how his guild comes out victorious at the Volcano event:
https://www.youtube.com/watch?v=OHv4eQCtKrs

[h2]Steam top games of February[/h2]
We are very happy to see so many players actively playing Gloria Victis! Thanks to you we have reached Steam’s “Top 20 releases of February” and “Top 20 New Dev releases of February”. This would not be possible without you! We are very happy and motivated to keep up the development and implement new, interesting features for you to enjoy!



You can read about things that are coming to Gloria Victis in the upcoming months in our WiP insight: https://store.steampowered.com/news/app/327070/view/3695806473550475978

[h2]Quality of Life[/h2]
  • From now on, there is a new type of attack — kick in motion. This new attack will be triggered only in motion, and make the kick more dynamic, as it will not stop a player immediately, but let him make one more step. This change should make it easier to kick players moving backwards.
  • Visual upgrade of wooden walkways and some other props.
  • Adjusted the position of Warrior's treasure map near Aquitania castle.
  • The message about the server’s restart will now be broadcasted every minute once 5 minutes are left till the restart
  • The time of the restart will now be visible in the “Upcoming Events” window
  • Removed the “Auto Activate” toggle from the Supporter Shop

[h2]Fixes[/h2]
  • Optimized some textures and models.
  • Improved displaying textures on walls of tiers 4-6 when looked at from a distance.
  • Fixed the “Disappearance of Claretta” quest. Now Adair’s dialogue should display properly.
  • Fixed the “A curse in disguise” quest. Now Albert’s dialogue will be available to progress the quest.
  • Fixed the “Jagged” event on the Ismir side. It will now properly show the event UI.
  • Fixes and improvements to the Market’s UI.
  • Fixed positions of mistletoe on certain trees.
  • Minor improvements for the Frontier Pass event.
  • Minor fixes and improvements based on the gathered data and heatmaps.
  • Over 30 Level Design fixes all over the map of Stoneholm.