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  3. Under a Desert Sun: Seekers of the Cursed Vessel - Beta 3.45 Patch Notes

Under a Desert Sun: Seekers of the Cursed Vessel - Beta 3.45 Patch Notes

[p]Improvements[/p]
  • [p]Rewrote the shield weapon code for the Soldier. Bounces, damage, and effects are now more reliable and consistent β€” making it far more effective against enemies. πŸ’₯πŸ›‘οΈ[/p]
  • [p]Made adjustments to the save system. Initially, it created backup saves even when you hadn’t used the Load Character or New Character paths. This behavior has been removed, as it could introduce oddities for existing saves.
    The system is now simplified β€” new save files can only be created through the Main Menu or Load Screen, making it more reliable, easier to debug, and safer overall. πŸ’Ύ[/p]
[p]UI[/p]
  • [p]Updated the XP bar art to make it cleaner and less messy β€” reduced over-detailing for a more readable look.[/p]
  • [p]Added a cooldown bar for the special weapon β€” it’s now much clearer when you can use it again. β³βš”οΈ[/p]
[p]Class Adjustments[/p]
  • [p]Increased melee damage for the Adventurer class. As this class mixes melee and gunplay, players were too inclined to rely solely on firearms due to the lack of melee impact β€” this should now feel more balanced and rewarding. βš”οΈπŸ”«[/p]
  • [p]Slightly increased bullet damage for the Soldier class to improve combat flow and overall damage consistency. πŸ”«[/p]
[p]Bugfixes[/p]
  • [p]Fixed an issue where weapon skill tooltips would not appear. They now trigger correctly, making it clearer what each skill does. πŸ’‘[/p]