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  3. Under a Desert Sun: Seekers of the Cursed Vessel - Beta update 4.10

Under a Desert Sun: Seekers of the Cursed Vessel - Beta update 4.10

[p]Quick note before the details:
As you may have noticed, I’m now fully focusing on beta branch updates.[/p][p]The demo will remain available and stable, but from this point onward it will only receive major bug fixes. All new content, systems, story beats, and technology will land on the beta branch first.[/p][p]This update marks the first major beta-only release and significantly advances the story, gameplay, and underlying technology of Under a Desert Sun.[/p][hr][/hr][h2]šŸ›ļø New Dungeon Content[/h2]
  • [p]Added a brand-new two-layer dungeon, introducing a larger and more varied dungeon structure.[/p]
  • [p]Implemented the end boss of the new dungeon.[/p]
  • [p]Added extensive story elements and environmental set dressing throughout the dungeon to strengthen narrative context and atmosphere.[/p]
[hr][/hr][h2]šŸ›”ļø New Combat Technology[/h2]
  • [p]Introduced shield technology for enemies and bosses.[/p]
  • [p]Certain enemies can now be shielded, preventing damage until the shield is broken, enabling more layered and tactical combat encounters.[/p]
[hr][/hr][h2]šŸ—”ļø Unique Loot[/h2]
  • [p]Added a new Unique item drop.[/p]
  • [p]There are now two Unique items available to discover in the current beta.[/p]
[hr][/hr][h2]šŸ“œ Quests & World Content[/h2]
  • [p]Added a new small side quest in the open world, expanding optional content and exploration.[/p]
  • [p]Fixed a bug where acquiring the special weapon would sometimes not activate correctly.[/p]
[hr][/hr][h2]āš™ļø Performance & Technical Improvements[/h2]
  • [p]Completed a performance optimization pass across all assets, improving memory usage and runtime efficiency.[/p]
  • [p]Improved BodyPoser technology, allowing scenes to be dressed with more dead bodies while maintaining performance — ideal for storytelling and atmosphere.[/p]
  • [p]Retouched and polished several world areas for improved visual consistency and flow.[/p]
[hr][/hr][h2]šŸ–„ļø UI & Display Changes[/h2]
  • [p]Temporarily removed support for obscure ultra-wide resolutions.[/p]
  • [p]The current UI does not fully support these formats yet; support will return once the UI has been adapted.[/p]
[hr][/hr][p]This update marks a clear shift from building core systems toward finishing content and story for Act One.[/p][p]More beta updates are coming soon — thank you all for testing, feedback, and support as we push toward Early Access.[/p][p][/p]