Patch Notes for Version 1.27 and Earlier (Partial)
Since we have no experience, we didn’t write update logs before, but we will keep track of them from now on.
Here are some key updates from earlier versions:
The game now automatically calls the language settings based on your operating system language.
The success rate for noble clan advice has been greatly improved.
Fixed the issue with the incorrect tomb level when advisors search for ancient tombs.
Fixed some attributes of horses in combat and made them effective.
Talent attributes are now correctly displayed in the character stat panel.
Items now display their concealment value.
You can now select the tomb level in the exploration feature.
After reaching a sufficient level of favorability, recruiting officers is no longer based on random probability, it is now guaranteed to succeed.
Fixed the issue with the cart movement speed.
The cart now allows for additional backpack slots.
Fixed the bug where hired generals would not return to their original family after the contract expires.
Optimized battle performance.
Fixed the issue where advisors would report incorrect event details.
Added 32 new battle portraits for generals (previously, they used generic portraits).
Fixed the issue where monsters would not move after quickly pausing and resuming the game multiple times.
Fixed the issue where monsters would move while the game was paused during save/load.
Fixed the issue where saving the game with the same name would cause errors.
Fixed the issue where task failure would not display after retrying the task.
Fixed the issue where closing the game while nobles gave free equipment would cause the game to freeze.
Fixed the issue where the nobles' dialogues were not properly shielded, causing the game to freeze.
Fixed the issue where quickly clicking "Leave" during the duel after visiting a general would cause the game to freeze.
Fixed the issue where spy missions would occasionally fail to select the right person.
Fixed the issue where the task reminder for generals' dungeon quests was missing.
Added a new beginner's quest "Sima Yan's Horse Gift" in new saves, which cannot be triggered in Inferno difficulty.
Adjusted the difficulty of quests available early on; players with Level 2 reputation previously couldn’t accept high-level quests, except for Inferno difficulty.
Fixed the bug where the player couldn’t deliver heads to the authorities.
Added an in-game help feature.
The excavation adventure button is now easier to click (previously it would sometimes not respond after multiple attempts).
Adjusted the number of followers you can bring at the beginning of the game.
Adjusted the stats of some high-level equipment.
Fixed the issue with the white frame around the character icons in the team.
Fixed the issue with self-allocated skill points when recruiting people at outdoor buildings.
Fixed some talent-related issues (all talents have been tested).
Fixed multiple bugs where players would get stuck in mountains.
Fixed the issue where some reconnaissance missions would lead to unmovable areas.
Here are some key updates from earlier versions:
The game now automatically calls the language settings based on your operating system language.
The success rate for noble clan advice has been greatly improved.
Fixed the issue with the incorrect tomb level when advisors search for ancient tombs.
Fixed some attributes of horses in combat and made them effective.
Talent attributes are now correctly displayed in the character stat panel.
Items now display their concealment value.
You can now select the tomb level in the exploration feature.
After reaching a sufficient level of favorability, recruiting officers is no longer based on random probability, it is now guaranteed to succeed.
Fixed the issue with the cart movement speed.
The cart now allows for additional backpack slots.
Fixed the bug where hired generals would not return to their original family after the contract expires.
Optimized battle performance.
Fixed the issue where advisors would report incorrect event details.
Added 32 new battle portraits for generals (previously, they used generic portraits).
Fixed the issue where monsters would not move after quickly pausing and resuming the game multiple times.
Fixed the issue where monsters would move while the game was paused during save/load.
Fixed the issue where saving the game with the same name would cause errors.
Fixed the issue where task failure would not display after retrying the task.
Fixed the issue where closing the game while nobles gave free equipment would cause the game to freeze.
Fixed the issue where the nobles' dialogues were not properly shielded, causing the game to freeze.
Fixed the issue where quickly clicking "Leave" during the duel after visiting a general would cause the game to freeze.
Fixed the issue where spy missions would occasionally fail to select the right person.
Fixed the issue where the task reminder for generals' dungeon quests was missing.
Added a new beginner's quest "Sima Yan's Horse Gift" in new saves, which cannot be triggered in Inferno difficulty.
Adjusted the difficulty of quests available early on; players with Level 2 reputation previously couldn’t accept high-level quests, except for Inferno difficulty.
Fixed the bug where the player couldn’t deliver heads to the authorities.
Added an in-game help feature.
The excavation adventure button is now easier to click (previously it would sometimes not respond after multiple attempts).
Adjusted the number of followers you can bring at the beginning of the game.
Adjusted the stats of some high-level equipment.
Fixed the issue with the white frame around the character icons in the team.
Fixed the issue with self-allocated skill points when recruiting people at outdoor buildings.
Fixed some talent-related issues (all talents have been tested).
Fixed multiple bugs where players would get stuck in mountains.
Fixed the issue where some reconnaissance missions would lead to unmovable areas.