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ver_1.6.4 Update Log

Hello everyone!

We've just released a new patch. This update mainly focuses on fixes and improvements that may impact your gameplay experience, as well as adjustments related to the recently introduced major features. The current version is ver_1.6.4, and you can confirm whether you're on the latest version by checking the top-left corner of the main menu screen.

Additionally, due to our script teammate’s ongoing health issues, the [Auto-Training by PC] feature has a critical bug. In order to ensure your gameplay experience, we’ve decided to postpone its release to next week after more thorough testing. We sincerely apologize for the inconvenience!

Here are the details of this update:

[Bug Fixes]
  • Fixed a rare softlock issue during tomb exploration
  • Fixed incorrect food supply (previously, team leaders were charged double)
  • Fixed incorrect tooltip display of food supply status in bandit camps, noble households, and player homes
  • Fixed an issue where using the same type of advisor skill multiple times in one battle could cause control loss
  • Corrected several text errors
[Optimizations]
  • Improved game loading speed

Thanks again for all your feedback and support. If you encounter any issues, please feel free to contact us via Discord — we’re always listening!