DEMO Update Ver. 1.1.2.3
[h3]Update Ver. 1.1.2.3[/h3]
Added
Changes
Bug Fixes
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Added
- New stage added
- New weather effects: Rain, Snow, Sandstorm
Changes
- Updated HUD visuals during combat
- Updated visuals in the Main Bridge: A guide for "Santuario Mode" will now display once unlocked
- Weapon balance adjustments:
- Reduced Gatling gun bullet spread from 10 to 5
- Esthan units now primarily use green-colored beams
- Landmines will automatically trigger when an enemy unit enters a 64-pixel radius
- Adjusted shield placement for Esthan units
- Needle-type weapons is ineffective against units with Nano-Shields (e.g., Zeron, Geron, and Valzanger)
- Homing weapons now have faster target lock-on time (they still prioritize the nearest enemy; full target selection system is still under development)
- Reduced Gatling gun bullet spread from 10 to 5
- AI Behavior improvements for Partner Units:
- Rea’s attack range increased from 600 to 800
- Matilde will now automatically seek out enemies if stationary for more than 10 seconds
- Rea’s attack range increased from 600 to 800
Bug Fixes
- Fixed a bug preventing Support weapon selection in Hangar mode
- Fixed an issue where defeating a boss would incorrectly register as a Mission Failed
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