Patch Notes – V1.0.4.955
[h3]V1.0.4.955[/h3][h3]⚙️ \[New Features][/h3]
👉Steam page
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- [p]Fixed an issue where Venom Splash was triggered by all damage sources instead of intended ones.[/p]
- [p]Fixed a bug where the player became immobile after pressing TAB.[/p]
- [p]Fixed an issue where the Matchbox item could fall outside the map boundaries.[/p]
- [p]Normal Mode: Total number of stages reduced from 25 to 15.[/p]
- [p]Fang Build – Bleed Effect: Status damage multiplier reduced from ×2 to ×1.5.[/p]
- [p]Items – Shield Dream Egg & Sage’s Shield: Trigger condition changed from “at the start of each stage” to “every 60 seconds.”[/p]
- [p]Item – Molten Heart: Burn damage no longer always crits; now grants +30% critical chance on burn damage and can stack.[/p]
- [p]Player Character: Damage interval reduced from 0.6s to 0.3s.[/p]
- [p]Damage Calculation Adjusted: Improved the damage formula to enhance the effect of defense and reduce late-game one-shot scenarios.[/p]
- [p]Main Weapon Balancing: Adjusted attack intervals between each primary weapon.[/p]
- [p]Item – Revival Dream Egg: Added visual effects when reviving.[/p]
- [p]SFX Improvements: Added sound effects for certain monsters.[/p]
- [p]UI Optimization: Improved overall user interface clarity and layout.[/p]
- [p]15 new Steam achievements have been added![/p]
👉Steam page
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