V1.0.4.1240 Update — REBORN
[h3]🧩 Reset & Optimization[/h3][p]1. Dream Realm & Level-Up Rewards[/p]
- [p]The previous system of obtaining Dream Eggs upon leveling up has been removed. Now, when leveling up, you can directly choose a reward attribute. 54 new upgrade attributes have been added.[/p][p]
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- [p]Normal Dream Realms now have selectable difficulty levels. Clearing higher difficulties will grant you more Dream Crystals and Nightmare Sigils.[/p][p]
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- [p]The amount of Nightmare Sigils gained from consuming Dream Eggs has been reduced.[/p]
- [p]When progressing to the next Dream Realm floor, you will automatically receive a certain number of Nightmare Sigils.[/p]
- [p]There is no longer a limit to the number of Talents you can own — all Talents can now be enhanced simultaneously. Some high-tier Talents will unlock automatically after spending a certain number of Nightmare Sigils.[/p][p]
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- [p]The enhancement cost and max level of Talents have been adjusted.[/p]
- [p]Faction Talents no longer require Nightmare Sigils to enhance. They now consume Dream Crystals instead. Dream Crystals can be obtained after clearing 15 floors in the Deep Dive Dream Realm.[/p]
- [p]After the update, your Faction Talent levels will be kept. Regular Talent levels will be reset, and the spent Nightmare Sigils will be refunded.[/p]
- [p]Optimized the level-up effects and added new visual effects.[/p]
- [p]Added a dodge count indicator halo under the protagonist’s feet.[/p]
- [p]The character’s status panel now displays new stats: main weapon attack speed, HP regeneration, and damage immunity chance (capped at 70%).[/p]
- [p]Added a shortcut tip for the backpack at the bottom(Q) of the combat interface.[/p]
- [p]Improved the behavior logic of Enraged Black Swan and Lazy Crystal Shoes, so their projectiles are always thrown at a set distance from the protagonist.[/p]
- [p]Added two new Talents: Periodic Regeneration and Survivor’s Secret, which boost HP regeneration and damage immunity chance respectively.[/p]
- [p]In Endless Mode, the Devil’s Bargain now appears every 5 minutes, and the chance for buffs to appear has been increased.[/p]
- [p]Balance adjustment: the max level cap for the protagonist and tags has been raised to 400.[/p]
- [p]Projectiles fired by the protagonist now use a single fixed style instead of multiple random ones.[/p]
- [p]Increased projectile flight speed by 50%.[/p]
- [p]Hoarder Dream Egg: The 30% pickup radius bonus now converts into base attack power instead — changed from 30% to 20%.[/p]
- [p]Damage Dream Egg: When taking damage, you gain a shield equal to 10% of max HP for 20 seconds — adjusted to 5 seconds.[/p]
- [p]Simplified the tutorial for new players.[/p]
- [p]Fixed an issue where the main weapon’s attack speed was not taking effect.[/p]
- [p]Fixed a problem where absorbing a large amount of XP and coins would cause stuttering.[/p]
- [p]Fixed a bug where the Sun Tarot Card devour effect caused severe lag.[/p]
- [p]Adjusted the monster damage formula to fix an issue where the protagonist couldn’t deal damage to monsters properly.[/p]
- [p]Adjusted protagonist and monster stats to fix an issue where attributes did not increase after level 100.[/p]
- [p]Fixed an issue where the flip progress in Tarot Dream and Random Tarot Dream did not sync properly.[/p]
- [p]Fixed an issue where the instant-kill effect did not have its trigger chance halved on special monsters.[/p]