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Gems of War News

Update 3.3 - Guild Events, Side Events, Gnomes, Orbs More

BIG CHANGES IN THE WORLD OF KRYSTARA!


New events and battles await you, but keep an eye out for Treasure Gnomes and new rewards that are up for grabs in our biggest update yet! See all the big changes below!

WHAT'S NEW


  • Introducing 2 new Weekly Guild events: Raid Boss + Invasion, rotating weekly with the already available Guild Wars.

  • Raid Boss – Guilds engage in a 5-stage raid using the weekly kingdom’s troops to take down an epic boss and earn equally epic rewards shared among all guild members.

  • Invasion – Guilds engage in an 8-stage kingdom invasion, taking down 8 unique towers with specific troops types selected for that week.
    • Also introducing 2 new Side Events: Bounty + The Vault, both accessible from the Games menu

  • Bounties – Players will earn points competing in various battles to reach reward milestones.

  • The Vault – Treasure Gnomes will now appear randomly during games, providing the opportunity for major rewards, or even a key to the Gnome Vault for even greater prizes.

  • New shops based on Raid Boss, Invasion and Bounty modes are now available. Unique troops tied to each game mode will be made available through these shops.

  • Introducing a new in-game reward called Orbs. Players will be able to acquire Rare and Greater Orbs, helping players advanced troops in various ways.



CHANGES


  • Both the Troop Upgrade Menu and Hero Upgrade Menu have been reworked for a more streamlined experience and for the use of Orbs.

  • UI updates have been made to various menus.

  • Cards have been tweaked to convey additional troop information. Kingdom banners has also been visually improved.

  • Mana Shield trait has gained Mana Drain/Steal immunity.

  • 3 New troops types: Boss, Tower and Gnome – mainly used in new event system.

  • Players can now play Explore/Quest battles again without going back to the World Map (must be level 20+)



BUG FIXES


  • Fixed a bug where Explode spells were giving more mana than intended under certain conditions.

  • Fixed an issue where Guild Guardian Names were not displaying in non-English languages

  • Fixed an issue where the Troop Offer screen in Arena would cause the game to crash



Find the full version of patch notes here:
https://community.gemsofwar.com/t/3-3-patch-notes/36039

Update 3.2.5 - Holiday Celebration More UI Enhancements

Greetings Adventurers!

This update brings a season of giving, as well as lots of additiona UI enhancements Please see below for the detailed patch notes:

'Tis the Season

We're celebrating the season of giving with 12 days of giveaways. Check back every day through Christmas for FREE stuff!

Hero Menu
  • Players can now rename their hero in game
  • Name Changes can be found on the Customize tab
  • All players get 1 free name change
  • After using that name changes will cost gems
  • '[' and ']' will not be allowed in character names and will be converted to '(' and ')'
  • Hero Armor available for purchase are can now be found and bought in the Armor screen (except for Deathknight Armor Bundle which will continue to live in Shop menu)
  • Players can view their avatar in the different armors before they purchase


Chest Menu
  • Players can open keys in lots of 200 (if they have 200+ keys)
  • Each Chest screen will display what rewards are possible from that chest, (Guild Chests updates as the level increases to reflect what is possible from that chest level)
  • New chest opening animation sequence
  • Chest reward list has been switched back to a vertical list


Shop Menu
  • VIP Menu/ Progress have been updated to give better explanation of what players gain from each level
  • Several bundles have been removed from the Store
  • New bundle offering secondary Legendary + keys has been added (but will not be available on PS4 until Dec 18)
  • Store Items now display time limit or limit (if applicable). (Eg. Glory Bundle will display how much longer that troop bundle is available).


Offers Menu
  • Starter Bundles have been revamped and now offer new troops, Spinnerette or Ser Cygnea; as well as resources to level up those troops
  • Intermediate Bundles have been revamped, with one bundle now offering the new Grosh-Nak Legendary, Sol’Zara
  • New Monthly Deal: Ring of Wonder – gain 50% bonus to Gold, Souls, XP (additive with any existing bonuses a player may have) for 28 days. As well as Gem, Gold, Gem Keys, and Glory. (will not be available on PS4 until Dec 18)
  • Spinnerette, Ser Cygnea, and Sol’Zara will be available from chests once the update goes live.


UI Update + Improvements

The following screens have received updates or improvements to their UI:
  • Guild Menu
  • Hero Menu
  • PVP Menu
  • Chest Menu
  • Shop Menu
  • Kingdom Pop Up
  • Hero Level Up
  • Offers Menu
  • Treasure Hunt
  • World Map
  • Creating first Hero (for new players)


UI Refresh

To keep the UI consistent, the following screens have been updated to match the rest of the game. These screens will be further reworked in a future update:
  • Settings Menu
  • Troop Upgrading
  • Hero Class Upgrading
  • Hero Profile Screen
  • Kingdom Management Screen
  • Guild Creation/ Joining Menu


General
  • Submerge will now protect against Mana Burn and AOE traits such as Kraken’s Tentacles + Hydra’s Many Heads.
  • PVP Tier Rewards will now be sent + collected via in game mail
  • When Heroes gain a level + skill point, it will display what level they will next earn a skill point
  • Bonuses on Troops & Teams menu has been updated to better display what each bonus gives
  • Changed icon on dead troop slot in Puzzle Battle
  • Green Buttons in new UI have been toned down so they are less bright + have new button highlight
  • Improved UI optimization for 4:3 aspect ratio (such as iPads), to make use of more of the screen
  • Improved quality of graphics on mobile devices when set to Low/Medium Quality
  • Improved fading between menus
  • New status effect has been added for our upcoming kingdom Bright Forest
  • New visuals for most Status Effects
  • New Particle effects
  • 2 new achievements on Console & Steam (Mobile achievements coming later - it didn't make this update)


Bug Fixes

Some of the bugs fixed in this update include the following:
  • Fixed issue single kingdom tributes not displaying correct glory earned (this was a visual issue only).
  • Fixed issue where Emperor Khorvash’s spell would stun and mana drain 3rd troop if first or second troop died. (This fix should also apply to other troops such as Scorpius and Kraken who had similar issues).
  • Fixed issue where Guild Wars defence teams were not saving correctly.
  • Fixed issue where viewing Hero on Guild Wars defense team would show weird troop card.
  • Fixed an issue where the Hero Avatars was clipping over the top of the puzzle card
  • Fixed an issue where troop on event menu was being stretched
  • Improved how assets are downloaded (hopefully should fix the missing asset issues)
  • Fixed issue with Lion and Lion + Serve and Protect weapons were changing troop order was causing incorrect troops to be affected by their spells
  • Improved Submerged’s help text to better reflect what it does
  • Fixed an issue on PS4 with Aspect Ratios
  • Other bug fixes and improvements


Known Issues
  • Guild Wars Battles counting as losses
  • First 3 characters of Chat input disappear behind camera on iPhone X (when camera is on the left side) – This is an issue with the iPhone X, so we can’t fix this but rotating the iPhone so the camera is on the right is a temporary workaround.
  • Cleanse particle effect doesn’t trigger when you cast a cleanse spell (works correctly when troop cleanses status effect naturally)
  • Claim Button can appear incorrectly for mail items that don’t contain rewards
  • Tick in guild roster always shows on Level icon after re-opening the filter
    After leaving/ disbanding guild, the Guild options still show as “Enter Guild” or “Fight Guild Wars”. Workaround: Select “Enter Guild”, you will receive error message. Close error message and select Guild button, to create/ join a new guild
  • Level Up screen background can be distorted on lower quality devices
    Ring of Wonder + Legendary Troop bundle won’t be available until around the 18th December on PS4 (we're waiting on final approval from Sony)
  • Team banner/name does not update immediately after changing team banner/name in the troops screen and going back to the Guild Wars Defense tab
  • Game crashes when player wins 6+ battles in Arena during the troop offer screen. Fixed for now... though troop offers will be disabled until a fix can be put out in the next client update, so players can continue to earn seals from arena without this issue affecting them).
  • Game doesn't display when the next skill point level is, unless the player gains skill point from leveling


Happy Matching, and please come join the convo on the forums at: community.gemsofwar.com

-GoW Team

Hot Fix v3.2.012 - UI Improvements Bug Fixes

This hotfix contains bug fixes and optimizations related to the most recent update. This includes:
  • Improved readability of troop stats in battle
  • Lightened puzzle grid background and lessened transparency to make the gems more visible.
  • Increased size of troop stats and amounts on collection screen
  • Added darkening behind other text throughout the game to improve readability
  • Numerous bug fixes including fixed the issue with spells being able to target the wrong troops

Update 3.2 - New UI Guild Wars Defense Bonuses

Greetings All,

Please see below for the detailed patch notes:

Major Features
Guild Wars Defense Bonuses
Using unique troops on defense will grant bonuses to the player’s Guild Wars Score. The more unique troops you use throughout the week, the better the bonus! This should create much greater diversity in terms of the teams you face when attacking.

New UI
The new UI has been implemented in many but not all screens (the remainder to follow soon). The new UI addresses lots of quality of life issues (e.g., Troop Filters!), should help with performance on some lower end devices, and will make it much easier to make new and updated UI in the future.

Troop Filters:
  • Filter by multiple mana colors
  • Filter by mana combinations
  • Removed filter by trait & spell effect to simplify list but these can still be applied by using the Keyword filter


New Bonuses Screens Added new Bonuses tab in the Troop Collection menu
Redesigned the Banners tab in the Troop Collection menu


Redesigns of UI on the following screens:
  • Guild Wars
  • World Map
  • Troop Collection
  • Pre-battle screen
  • Quest menu
  • Challenge menu
  • Kingdom popup
  • Post battle
  • Reward unlocks (Excluding purchase rewards)
  • Message dialogs
  • Event/News menu
  • Tribute menu
  • Chat menu
  • Puzzle game
  • Team list
  • Loading screen
  • Loading wheel



Minor Features
  • Chat window can now be resized using from the Window Size option
  • AI Slides have been removed as they were not having the desired effect.



Bug fixes
  • Gem matching traits will only trigger once per board match calculation
  • Various Minor bug fixes.


3.2 Balance Changes


Wisp
  • Changed Magic Link trait to Fey Bond
  • Mana cost increased from 9 to 10


Death
  • Increase base spell damage from 11 to 15


Swamplash
  • Double damage changed to Triple damage


Jotnar Stormshield
  • Increase boost ratio from x5 to x7


Infernus
  • Increase spell base damage from 6 to 10


Troop Refunds
  • Wisp


We are particularly interested to hear feedback on the UI changes, so we highly encourage you to visit us on the forums at: community.gemsofwar.com

As always, thanks for playing, and happy matching!

-GoW Team

Update 3.1.1 - Critical Bug Fixes

Hi All,

We have released the 3.1.1 update, which is intended to address several of the critical bugs that players have raised since the release of Update 3.1. This is a mini-update that primarily fixes major bugs and brings some quality of life changes based on player feedback.

Changes
Looping Issues
We received a huge amount of feedback on the changes to gem spawning and matching resulting from the completion of the port to Unity. We fully understand players' frustration and thus wanted to rush out fixes to this as soon as possible. Please be aware that these fixes represent the first, easiest step but we will be looking to make more changes with subsequent updates to further address any remaining concerns.
  • Fixed Impervious trait from not blocking Devour and Mana Burn. Impervious is a hugely important tool for countering the current meta, so this should help with some of the worst impacts of the 3.1 Update.
  • Mana Surges no longer occur on 4 of a kind matches. As many players identified, we believe this was at the core of the issues. It enabled the enemy to fill much more quickly, and thus loop much more effectively, so this should help a great deal with the excessive looping players were experiencing.
  • Unfortunately, we are currently unable to provide specifics on what we are planning for subsequent updates, but please know that will be rolling out additional measures and will also continue always listening to player feedback so we find a good resolution.


Other Fixes
  • Fixed One-Shot Spells only triggering for each troop rather than all troops.
  • Increased the Guild Announcement Length to 255 characters based on player feedback.
  • Aspect ratio bug on console has now been fixed. You should be able to properly adjust the resolution of Gems of War to match your screen.
  • Included more tutorials for First Time Users.
  • Other various small bug fixes and improvements like issues with the levels of summoned troops


As always, please visit us on the forums at: community.gemsofwar.com

Happy matching!

-GoW Team