Announcing AI Modding
We are proud to announce that Reassembly now supports AI mods. This has been a long time in the coming but we are really excited at the possibilities.
DETAILS for modders:
* This is the very first release! We expect to encounter and fix bugs. Please contact us with questions or issues.
* Mods are written in C++, same as Reassembly, and loaded as dlls. Steam Workshop is supported.
* See the example mod github page for details and docs. We recommend forking the example and modifying as needed. https://github.com/Akaito/reassembly-ai-mod-example
* For AI modding related questions, we recommend using the "Issues" page on the ai mod example github page. Make sure to "label" your "issue" as a "question". We are also available over email at [email protected] and [email protected].
* Documentation is available on the previously linked github page. Contributions to the github wiki are greatly appreciated - we anticipate a back and forth interaction with modders and will doing our best to provide support. Please let us know about any problems!
* AI Modding for Reassembly was developed by Chris Barrett (Akaito). Chris will be doing his best to provide support but please keep in mind that he also has a 9 to 5 job. He is mostly available on weekends. Arthur (manylegged, Reassembly dev) is also available for support.
* Chris wrote an example AI Mod that lets ships fly around using guns as thrusters. This is pretty cool! and may also be useful as a reference. https://steamcommunity.com/sharedfiles/filedetails/?id=1368421298 and on github: https://github.com/Akaitwo/Reassembly-Weapon-Engine-Assist-AI
DETAILS for modders:
* This is the very first release! We expect to encounter and fix bugs. Please contact us with questions or issues.
* Mods are written in C++, same as Reassembly, and loaded as dlls. Steam Workshop is supported.
* See the example mod github page for details and docs. We recommend forking the example and modifying as needed. https://github.com/Akaito/reassembly-ai-mod-example
* For AI modding related questions, we recommend using the "Issues" page on the ai mod example github page. Make sure to "label" your "issue" as a "question". We are also available over email at [email protected] and [email protected].
* Documentation is available on the previously linked github page. Contributions to the github wiki are greatly appreciated - we anticipate a back and forth interaction with modders and will doing our best to provide support. Please let us know about any problems!
* AI Modding for Reassembly was developed by Chris Barrett (Akaito). Chris will be doing his best to provide support but please keep in mind that he also has a 9 to 5 job. He is mostly available on weekends. Arthur (manylegged, Reassembly dev) is also available for support.
* Chris wrote an example AI Mod that lets ships fly around using guns as thrusters. This is pretty cool! and may also be useful as a reference. https://steamcommunity.com/sharedfiles/filedetails/?id=1368421298 and on github: https://github.com/Akaitwo/Reassembly-Weapon-Engine-Assist-AI