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  3. November 8th Update

November 8th Update

Adds a number of tournament options and modifies the tournament point system, improves support for steam controllers, and fixes a bunch of bugs.

* Allow arbitrary mixing of controller/keyboard inputs, and add official profile for steam controller
* Hide ports for seeds on seed launchers
* Fix bug where music volume would suddenly increase dramatically when changing screens
* Fix a number of memory leaks (leading to eventual out of memory crash)
* Fix bugs where grandchildren would grand C but not release
* New, hopefully more fair, tournament point system. Points are stilled scored by destroying blocks on each ship, but each ship now grants a maximum number of points based on its P value.
* Fix bug where large, low value tournament ships would sometimes not spawn.
* Fix hang/deadlock in music playing code
* Improve combat AI for Melee-only ships
* Fix crash when running tournament after exiting campaign mode
* Fix bug where certain types of debris would be considered allied ships
* Fix bug where ships occasionally spontaneously disassemble and turn into resources.
* Fix hang when a friendly spawner creates a new station core
* Improve tournament camera
* Add tournament options screen allowing tournaments with asteroids, plants, etc.

EDIT: Nov 10th micro-update
* Sector ownership is calculated based on ships, not clusters/debris.
* Fix bracket tournament option
* Allow mods to add multiple regions to map