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Rust & Radiance: Survival Notes — Now Available

[h2]Rust & Radiance: Survival Notes — Now Available[/h2][p]The new card series Rust & Radiance: Survival Notes is now officially released, introducing a brand-new wasteland chapter.[/p][p]This series features three factions and Neutral cards.
The current release includes 49 new cards.[/p][h3]How to Obtain[/h3][p]Players can acquire cards from this series through:[/p]
  1. [p]Standard Card Packs[/p]
  2. [p]Rust & Radiance Expansion Packs[/p]
[hr][/hr][h2]Store Updates[/h2][h3]Starstone Shop[/h3]
  • [p]Starter Pack is now available
    Limited to one purchase per player, includes 2,500 Starstones.[/p]
[h3]Pack Shop[/h3]
  • [p]Rust & Radiance Expansion Pack products are now available.[/p]
[hr][/hr][h2]System Updates[/h2]
  • [p]Updated main menu animation[/p]
  • [p]Added series filter option in Deck Editor[/p]
[p][/p][p]▶ Balance Changes[/p][p]───────────────────────────────────────[/p][p]■ Neutral[/p][p]───────────────────────────────────────[/p][p] ● Miner[/p][p] ↓ Price decreased: 2 → 1[/p][p] ● White Feather Storm[/p][p] ↓ Price decreased: 10 → 6[/p][p] ↓ Sturdiness decreased: 1 → 0[/p][p] ● Hermit Dragon[/p][p] ↑ Attack increased: 2 → 3[/p][p] ● Mecha Case[/p][p] 📝 Description updated:[/p][p] Play On - Gain 3 random Constructs.[/p][p] ● Scrap Ddiver ★ NEW[/p][p] Energy: 1[/p][p] Cooldown: 1[/p][p] Sturdiness: 4[/p][p] Frontline: 1[/p][p] Attack: 1[/p][p] Effect: Prepare(1) Activate - Deal 1 Melee Damage to Below. [/p][p] ● Temp Workers ★ NEW[/p][p] Price: 1[/p][p] Effect: Play On - Gain 3 random Workers.[/p][p] ● Aid Kit ★ NEW[/p][p] Price: 2[/p][p] Effect: Play On - Below gain +4 sturdiness.[/p][p] ● Common Drone ★ NEW[/p][p] Energy: 3[/p][p] Price: 2[/p][p] Sturdiness: 4[/p][p] Frontline: 1[/p][p] Attack: 1[/p][p] Effect: On Attack - Draw a card.[/p][p] ● Barricade ★ NEW[/p][p] Energy: 2[/p][p] Price: 3[/p][p] Sturdiness: 5[/p][p] Frontline: 2[/p][p] Effect: Play On - Right Summon 1 Barricade.[/p][p] ● Mercenary ★ NEW[/p][p] Energy: 4[/p][p] Cooldown: 1[/p][p] Sturdiness: 6[/p][p] Frontline: 1[/p][p] Attack: 5[/p][p] Effect: Activate – If you have 10 fewer coin, Defect.[/p][p] ● Supply Drop ★ NEW[/p][p] Price: 2[/p][p] Effect: Play On - Summon 3 Resource Box。[/p][p] ● Transport ★ NEW[/p][p] Energy: 5[/p][p] Price: 3[/p][p] Cooldown: 1[/p][p] Sturdiness: 4[/p][p] Attack: 2[/p][p] Effect: Opponent Play - Move to a random Row tile. Activate-Below Summon 1 Resource Box.[/p][p] ● Survivor Quinn ★ NEW[/p][p] Energy: 1[/p][p] Price: 1[/p][p] Cooldown: 1[/p][p] Prepare: 1[/p][p] Sturdiness: 5[/p][p] Effect: Prepare(1) Activate - Deal 1 melee damage to a random Resource[/p][p] ● Trader Post ★ NEW[/p][p] Energy: 4[/p][p] Price: 1[/p][p] Cooldown: 3[/p][p] Prepare: 2[/p][p] Sturdiness: 6[/p][p] Effect: Activate - Full Plus Shape Sommon 3 Resource Box。[/p][p] ● Hazard Pay ★ NEW[/p][p] Energy: 2[/p][p] Effect: Play On - Destory 1 allied Item, gain 8 coins.[/p][p] ● Emergency Exit ★ NEW[/p][p] Energy: 2[/p][p] Price: 4[/p][p] Cooldown: 2[/p][p] Sturdiness: 3[/p][p] Effect: Activate - Plus Shape Return to Hand.[/p][p] ● Fungal Remnant ★ NEW[/p][p] Price: 5[/p][p] Sturdiness: 3[/p][p] Attack: 1[/p][p] Effect: Play On: Defect the opponent's Poisoned items Above.[/p][p] ● Resource Box ★ NEW[/p][p] Sturdiness: 1[/p][p] Effect: Death - Gain 1 random Rust & Radiance: Survival Notes card.[/p][p]───────────────────────────────────────[/p][p]■ Eden Initiative[/p][p]───────────────────────────────────────[/p][p] ● Ecology Overseer[/p][p] 📝 Description updated:[/p][p] Play On - allied items in Plus Shape gain +2 sturdiness.[/p][p] ● Purification Agent ★ NEW[/p][p] Energy: 2[/p][p] Price: 2[/p][p] Cooldown: 1[/p][p] Sturdiness: 4[/p][p] Attack: 1[/p][p] Effect: Activate - Deal Melee Damage to Left Right, Purity self.[/p][p] ● Zero Tolerance ★ NEW[/p][p] Energy: 4[/p][p] Price: 1[/p][p] Effect: Play On - Destroy all Poison items on the board.[/p][p] ● Radiance Scanner ★ NEW[/p][p] Energy: 1[/p][p] Cooldown: 1[/p][p] Sturdiness: 5[/p][p] Effect: Activate - If there is a Poison item in Row, draw a card and move to a random position in Column.[/p][p] ● Toxic Angle Gu ★ NEW[/p][p] Energy: 2[/p][p] Price: 4[/p][p] Cooldown: 1[/p][p] Sturdiness: 5[/p][p] Effect: Activate - Add 3 Weird Dose to the opponent's deck.[/p][p] ● Systemic Cleanse ★ NEW[/p][p] Energy: 5[/p][p] Price: 8[/p][p] Effect: Activate - Destroy all items on Entire Board.[/p][p] ● Infected Subject ★ NEW[/p][p] Energy: 1[/p][p] Price: 3[/p][p] Sturdiness: 1[/p][p] Frontline: 1[/p][p] Attack: 1[/p][p] Effect: Play On - Implant the Death of Left Right items into self.[/p][p] ● Containment Dome ★ NEW[/p][p] Energy: 4[/p][p] Cooldown: 1[/p][p] Sturdiness: 8[/p][p] Frontline: 2[/p][p] Effect: Activate - Halted Adjacent Poison items.[/p][p] ● Sample Vat ★ NEW[/p][p] Energy: 2[/p][p] Price: 1[/p][p] Sturdiness: 2[/p][p] Effect: Death - Poison 2 random enemies, draw 1 card, gain 5 coins.[/p][p] ● Purity Vow ★ NEW[/p][p] Energy: 1[/p][p] Price: 4[/p][p] Effect: Play On - Purity all allied items. Add 1 Weird Dose to the opponent's deck for each allied item on the board.[/p][p] ● Flawless Design ★ NEW[/p][p] Energy: 6[/p][p] Price: 6[/p][p] Sturdiness: 15[/p][p] Frontline: 3[/p][p] Attack: 3[/p][p] ● Data Restore ★ NEW[/p][p] Price: 4[/p][p] Effect: Play On - Draw 3 cards.[/p][p] ● Sterile Outpost ★ NEW[/p][p] Energy: 2[/p][p] Price: 5[/p][p] Cooldown: 2[/p][p] Sturdiness: 5[/p][p] Frontline: 1[/p][p] Attack: 1[/p][p] Effect: Activate - Draw 1 card.[/p][p] ● Weird Dose ★ NEW[/p][p] Effect: On Draw: Fly into. Play On: Draw 1 card and randomly Poison 1 of the opponent's items.[/p][p]───────────────────────────────────────[/p][p]■ Iron Hegemony[/p][p]───────────────────────────────────────[/p][p] ● Rust Pusher ★ NEW[/p][p] Energy: 4[/p][p] Price: 2[/p][p] Cooldown: 1[/p][p] Sturdiness: 3[/p][p] Frontline: 1[/p][p] Attack: 2[/p][p] Effect: Activate: Deal 2 melee damage to the Right. On Kill: Gain 3 Sturdiness and Move Right.[/p][p] ● Heavy Duty Wrench ★ NEW[/p][p] Energy: 3[/p][p] Price: 3[/p][p] Sturdiness: 2[/p][p] Attack: 1[/p][p] Effect: Play On: Double the Sturdiness of the Right Construct.[/p][p] ● Contagion Tank ★ NEW[/p][p] Energy: 2[/p][p] Price: 2[/p][p] Cooldown: 1[/p][p] Sturdiness: 6[/p][p] Attack: 1[/p][p] Effect: Activate - Poison Up Down , self Move Right[/p][p] ● Junker Du ★ NEW[/p][p] Energy: 8[/p][p] Price: 5[/p][p] Cooldown: 1[/p][p] Sturdiness: 5[/p][p] Attack: 3[/p][p] Effect: Play On: Fill the Column with junk Mountain and grant them Frontline(1). Activate: Give junk Mountain in the Column +1 Attack Power.[/p][p] ● Reforged Plating ★ NEW[/p][p] Energy: 2[/p][p] Price: 6[/p][p] Effect: Play On: Give Row Construct +1 Frontline and +1 Attack Power.[/p][p] ● Smog Factory ★ NEW[/p][p] Energy: 2[/p][p] Price: 1[/p][p] Cooldown: 2[/p][p] Prepare: 2[/p][p] Sturdiness: 4[/p][p] Attack: 1[/p][p] Effect: Prepare(2) Activate - Randomly Poison 1 enemy item.[/p][p] ● Inmate Worker ★ NEW[/p][p] Energy: 1[/p][p] Price: 2[/p][p] Cooldown: 3[/p][p] Sturdiness: 1[/p][p] Effect: Play On - Deal 1 Melee Damage to Adjacent. Activate - Deal 1 Melee Damage to Plus Shape.[/p][p] ● Siege Moulder ★ NEW[/p][p] Energy: 8[/p][p] Price: 2[/p][p] Cooldown: 3[/p][p] Prepare: 2[/p][p] Sturdiness: 9[/p][p] Frontline: 1[/p][p] Attack: 3[/p][p] Effect: Prepare(2)Activate - Damage(8).[/p][p] ● Rust Stabilizer ★ NEW[/p][p] Energy: 5[/p][p] Effect: Play On - Adjacent Construct gain Speed Up(2).[/p][p] ● Armored Excavator ★ NEW[/p][p] Energy: 5[/p][p] Price: 1[/p][p] Cooldown: 2[/p][p] Prepare: 1[/p][p] Sturdiness: 7[/p][p] Frontline: 2[/p][p] Effect: Prepare(1)Activate - Gain 1 random Construct.[/p][p] ● Radiation Cannon ★ NEW[/p][p] Energy: 5[/p][p] Price: 5[/p][p] Sturdiness: 6[/p][p] Attack: 3[/p][p] Effect: On Kill - Randomly summon 1 Wasteland Beast.[/p][p] ● Induction ★ NEW[/p][p] Energy: 5[/p][p] Price: 3[/p][p] Effect: Play On - All allied Worker gain 3 Attack Power.[/p][p]───────────────────────────────────────[/p][p]■ Feral Frontier[/p][p]───────────────────────────────────────[/p][p] ● Mutagenic Spores ★ NEW[/p][p] Energy: 2[/p][p] Price: 1[/p][p] Cooldown: 1[/p][p] Sturdiness: 1[/p][p] Attack: 1[/p][p] Effect: Activate - Morph items in Plus Shape with 2 or less sturdiness into Wasteland Beast.[/p][p] ● Natural Vigilance ★ NEW[/p][p] Energy: 1[/p][p] Price: 2[/p][p] Sturdiness: 3[/p][p] Attack: 1[/p][p] Effect: Play On - Produce 1 Plant.[/p][p] ● Healing Glow ★ NEW[/p][p] Energy: 1[/p][p] Effect: Play On - Player HP +5.[/p][p] ● Infected Growth ★ NEW[/p][p] Energy: 5[/p][p] Price: 10[/p][p] Cooldown: 2[/p][p] Sturdiness: 9[/p][p] Frontline: 3[/p][p] Attack: 2[/p][p] Effect: Activate - Summon 1 copy of itself in Plus Shape. [/p][p] ● Holulu ★ NEW[/p][p] Energy: 3[/p][p] Cooldown: 1[/p][p] Sturdiness: 5[/p][p] Attack: 1[/p][p] Effect: Activate - Grant 3 coins for each Poison item in Column.[/p][p] ● Living Armor ★ NEW[/p][p] Energy: 2[/p][p] Price: 6[/p][p] Effect: Play On - Implant self's Death into Column items. Death - Summon 1 Wasteland Beast.[/p][p] ● rr_mutatedLightning ★ NEW[/p][p] Price: 4[/p][p] Effect: Play On: Deal 3 Melee Damage to Up Down. On Kill: Summon 1 Wasteland Beast.[/p][p] ● Bio Radiation Beast ★ NEW[/p][p] Energy: 5[/p][p] Price: 8[/p][p] Sturdiness: 7[/p][p] Frontline: 3[/p][p] Attack: 3[/p][p] Effect: Survived - Gain 2 coins.[/p][p] ● Ancient Toxin ★ NEW[/p][p] Energy: 1[/p][p] Price: 3[/p][p] Effect: Play On - Poison Full Plus Shape.[/p][p] ● Wasteland Lurker ★ NEW[/p][p] Energy: 3[/p][p] Price: 1[/p][p] Sturdiness: 4[/p][p] Attack: 1[/p][p] Effect: On Attack - Gain 1 coin.[/p][p] ● Wild Energy Transfer ★ NEW[/p][p] Price: 5[/p][p] Effect: Play On - Right item gains sturdiness equal to current energy.[/p][p] ● Giant Root ★ NEW[/p][p] Energy: 5[/p][p] Cooldown: 2[/p][p] Sturdiness: 8[/p][p] Attack: 1[/p][p] Effect: Activate - If Row is full, destroy all other items in Row and gain 8 coins.[/p][p]═══════════════════════════════════════[/p]