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Rust & Radiance: Survival Notes - Mini Expansion Update

[p]Hello everyone, this is Gon.[/p][p]The Ruins Survival Mini Expansion Series will be rolling out soon.[/p][p]This series introduces a new gameplay mechanic, the "Living Zone".
Some of the new cards are already available in today’s update, with more cards to be released gradually before April. Stay tuned![/p][p][/p][p]═══════════════════════════════════════[/p][p] Update Notes[/p][p] Update Time: 2026-03-23 04:53 (UTC+8)[/p][p]═══════════════════════════════════════[/p][p]▶ Game Rules[/p][p]The deck size has been increased from 30 cards to 32 cards.[/p][p][/p][p]▶ Balance Changes[/p][p]───────────────────────────────────────[/p][p]■ Neutral[/p][p]───────────────────────────────────────[/p][p] ● Silver Whip[/p][p] ↑ Sturdiness increased: 2 → 4[/p][p] ● Research Table[/p][p] ↑ Price increased: 0 → 1[/p][p] ● White Pawn[/p][p] ↑ Attack increased: 0 → 1[/p][p] ● Fungus Gnat[/p][p] ↑ Price increased: 2 → 4[/p][p] ↑ Attack increased: 1 → 2[/p][p] ● White Wall[/p][p] ↓ Energy decreased: 2 → 0[/p][p] ↑ Price increased: 2 → 3[/p][p] ↑ Sturdiness increased: 8 → 10[/p][p] ● High-Tech Watermelon[/p][p] ↓ Cooldown decreased: 4 → 3[/p][p] ● Machine Gun Turret[/p][p] ↓ Attack decreased: 2 → 1[/p][p] ● Photon Samurai[/p][p] ↑ Price increased: 0 → 1[/p][p] ● Golden Spear[/p][p] ⚠ Effect rules changed[/p][p] 📝 Description updated:[/p][p] Prepare(4)Activate - Deal 1 Down 3 to the Column.[/p][p] ● Starship Stallion[/p][p] ↑ Energy increased: 2 → 4[/p][p] ● Checkered Pendant[/p][p] ⚠ Effect rules changed[/p][p] ● Scrap Ddiver[/p][p] ↑ Sturdiness increased: 3 → 4[/p][p] ↓ Attack decreased: 1 → 0[/p][p] ● Common Drone[/p][p] ↑ Price increased: 2 → 3[/p][p] ● Emergency Exit[/p][p] ↓ Energy decreased: 2 → 1[/p][p] ● Rebuilder ★ NEW[/p][p] Energy: 1[/p][p] Sturdiness: 2[/p][p] Attack: 1[/p][p] Effect: Play On - Plan 2 Living Zone.[/p][p] ● Makeshift Shack ★ NEW[/p][p] Energy: 1[/p][p] Price: 1[/p][p] Cooldown: 1[/p][p] Sturdiness: 3[/p][p] Effect: Play On in Living Zone - Gain 2 Makeshift Shack. Activate - Gain 1 coin.[/p][p] ● Drifter ★ NEW[/p][p] Energy: 2[/p][p] Sturdiness: 2[/p][p] Frontline: 1[/p][p] Attack: 2[/p][p] Effect: Play On in Living Zone - Self: -1 Frontline.[/p][p] ● Rust Lord ★ NEW[/p][p] Energy: 4[/p][p] Price: 2[/p][p] Sturdiness: 4[/p][p] Frontline: 1[/p][p] Attack: 3[/p][p] Effect: On Attack - Plan 1 Living Zone.[/p][p] ● Can Thief ★ NEW[/p][p] Price: 1[/p][p] Sturdiness: 2[/p][p] Attack: 1[/p][p] Effect: Play On in Living Zone - Deal 1 Melee Damage to Adjacent, then Return to Hand.[/p][p] ● Big Pot ★ NEW[/p][p] Energy: 5[/p][p] Sturdiness: 10[/p][p] Frontline: 2[/p][p] Effect: Survived - Plan 1 Living Zone on Adjacent. Death - Deal 3 Melee Damage to Adjacent.[/p][p]───────────────────────────────────────[/p][p]■ Eden Initiative[/p][p]───────────────────────────────────────[/p][p] ● Hatchling[/p][p] ↑ Sturdiness increased: 4 → 5[/p][p] ● Radiance Scanner[/p][p] ↑ Price increased: 0 → 1[/p][p] ↑ Frontline increased: 0 → 1[/p][p] ● Toxic Angle Gu[/p][p] ↑ Attack increased: 0 → 1[/p][p] ● Containment Dome[/p][p] ↑ Sturdiness increased: 8 → 9[/p][p] ● Flawless Design[/p][p] ↓ Energy decreased: 6 → 5[/p][p] ↑ Price increased: 5 → 6[/p][p] ● Module Block ★ NEW[/p][p] Price: 2[/p][p] Effect: Order - Plan Living Zone in the Row to Below.[/p][p] ● Honest Man ★ NEW[/p][p] Energy: 1[/p][p] Price: 2[/p][p] Cooldown: 1[/p][p] Sturdiness: 1[/p][p] Attack: 1[/p][p] Effect: Play On in Living Zone - Draw 1 card. Activate - Gain 1 coin.[/p][p] ● Seeder ★ NEW[/p][p] Energy: 2[/p][p] Cooldown: 2[/p][p] Sturdiness: 4[/p][p] Attack: 1[/p][p] Effect: Play On in Living Zone - Summon 1 random Seed. Activate - Return to Hand.[/p][p] ● Wasteland Recruiter ★ NEW[/p][p] Energy: 3[/p][p] Price: 3[/p][p] Cooldown: 2[/p][p] Sturdiness: 2[/p][p] Attack: 1[/p][p] Effect: Play On - Plan 3 Living Zone. Activate - Deal 3 Melee Damage to Left Right.[/p][p] ● Migration Plan ★ NEW[/p][p] Price: 6[/p][p] Effect: Play On - Summon 4 Seed in all Living Zone, add 3 random Legendary cards to your deck.[/p][p] ● Neighborhood Watch ★ NEW[/p][p] Energy: 4[/p][p] Price: 3[/p][p] Cooldown: 1[/p][p] Sturdiness: 4[/p][p] Frontline: 3[/p][p] Attack: 3[/p][p] Effect: Play On in Living Zone - Draw 3 cards. Activate - Gain a random card from your deck.[/p][p]───────────────────────────────────────[/p][p]■ Iron Hegemony[/p][p]───────────────────────────────────────[/p][p] ● Mechanical Bird[/p][p] ↑ Attack increased: 1 → 2[/p][p] ● Radiation Cannon[/p][p] ↑ Price increased: 5 → 6[/p][p] ↓ Sturdiness decreased: 6 → 5[/p][p] ● Garage ★ NEW[/p][p] Energy: 2[/p][p] Cooldown: 1[/p][p] Sturdiness: 4[/p][p] Effect: Activate - Gain 1 coin, Plan 1 Living Zone.[/p][p] ● Tavern ★ NEW[/p][p] Energy: 1[/p][p] Price: 1[/p][p] Cooldown: 2[/p][p] Sturdiness: 4[/p][p] Effect: Play On in Living Zone - Gain a random Worker. Activate - Gain 2 coins.[/p][p] ● Blast Gang ★ NEW[/p][p] Energy: 3[/p][p] Price: 3[/p][p] Sturdiness: 3[/p][p] Frontline: 1[/p][p] Attack: 1[/p][p] Effect: Play On - Destroy Above Resource, Plan 4 Living Zone.[/p][p] ● Clockwork Hub ★ NEW[/p][p] Price: 6[/p][p] Sturdiness: 6[/p][p] Frontline: 2[/p][p] Effect: Play On in Living Zone - Friendly Construct gain Speed Up(2).[/p][p] ● Big Club Bot ★ NEW[/p][p] Price: 8[/p][p] Cooldown: 2[/p][p] Prepare: 1[/p][p] Sturdiness: 6[/p][p] Attack: 1[/p][p] Effect: Activate - Damage(3) to 2 random enemy items.[/p][p] ● Ruin City ★ NEW[/p][p] Price: 5[/p][p] Effect: Play On - Morph 1 card in opponent's hand into Ruin City. Play On in Living Zone - Cards in hand cost 1 less Energy Cost.[/p][p]───────────────────────────────────────[/p][p]■ Feral Frontier[/p][p]───────────────────────────────────────[/p][p] ● Stoneguard Altar[/p][p] ↓ Energy decreased: 3 → 1[/p][p] ↑ Price increased: 0 → 6[/p][p] ↑ Frontline increased: 0 → 1[/p][p] ● Relic Warden[/p][p] ↑ Price increased: 0 → 1[/p][p] ● Gogol Patrol[/p][p] ↓ Energy decreased: 3 → 2[/p][p] ● Healing Glow[/p][p] ↓ Energy decreased: 1 → 0[/p][p]═══════════════════════════════════════[/p][p][/p]