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  3. [DEMO UPDATE] Gretel & Hansel — Demo 0.2.8

[DEMO UPDATE] Gretel & Hansel — Demo 0.2.8

[p]\[DEMO UPDATE] Gretel & Hansel — Demo 0.2.8[/p]
  • [p]Minor bug fixes:[/p]
    • [p]Fixed a bug that made players clip outside the small hut outside Gretel's house[/p]
    • [p]Fixed a bug where the player could slide away after using mushroom or fairy bottle on the edge of any platform[/p]
    • [p]Fixed a bug where "Gas Leak" achievement would trigger "Morning Breath" achievement in sequence[/p]
    • [p]Fixed a bug where the dead bird body would teleport back onto the chimney[/p]
    • [p]Fixed a bug that prevented the player from turning off V-Sync[/p]
    • [p]Fixed chasing spider death animation, where it would slide away from the scenario upon use of the fairy bottle[/p]
    • [p]Fixed multiple bugs regarding players being able to avoid the well death animation by using the fairy bottle or the costume wardrobe[/p]
    • [p]Fixed an instance that made Gretel's jump and landing audio abruptly cut upon contact with the ground or higher platforms[/p]
    • [p]Fixed an instance that prevented the player from leaving the underhouse area after triggering the big spider death animation[/p]
    • [p]Fixed some instances where scenario objects and lighting overlapped Gretel's model and were visible through her[/p]
    • [p]Fixed instances of the shiny rock sprite disappearing after closing the inventory[/p]
    • [p]Fixed instances of inventory noise being triggered while game is paused[/p]
    • [p]Fixed instances of thought bubbles not appearing correctly[/p]
    • [p]Fixed audio on the main menu not being synchronized with the splash title[/p]
    • [p]Players are now able to collect the well moonstone at any height level on the crane[/p]
    • [p]Small performance improvements[/p]
    • [p]Small animation tweaks and improvements[/p]