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No Such Place Playtest News

Alpha-0.2.3 Patch Note(No Such Place Playtest)

Additions

- Added the explanation for the item's badge in its tooltip.

- Implemented some items that had already been added to the backend.

- Added screen effects for some visors.
Adjustments

- Added additional spawn points to the right side of [Origin-00] area.

- "Fish" no longer drops Pure Biomass.

- Increased drop rate of "Fishbone" from "Fish".

- Increased chance of rainy weather.

- Increased the spawn rate of "Fish" during rainy weather.

- Renamed the "Spread" attribute to "Shooting Spread".

- Optimized the visual effects of toxic gas in Valley by reducing the maximum opacity.

- Environmental Toxins in Valley now ignore the agent's Armor.

- Increased Environmental Toxin's damage in Valley from 1 → 5.

- SVG Gel Face Mask no longer protects you against Environmental Toxins.

- SVG Gel Desert Face Mask no longer protects you against Environmental Toxins.

- Woven Sandals movement speed changed from 0.2 → 0.3.

- Rubber Boots movement speed changed from -0.3 → -0.1.

- PTN Blue Chemical Protection Plastic Boots movement speed changed from -0.4 → -0.2.

- Quick-moving items now prioritize backpacks over chest rigs.

- Attempted to optimize the visual guide effect of doors perpendicular to the camera.

- Changed start menu icon.
Bug Fixes

- Fixed aiming not updating promptly after rolling.

- Fixed issue where quickly moving stacked items during crafting could cause item loss due to overflow.

- Fixed abnormal item stacking when sorting items.

- Fixed missing ground near a spawn point in Residential Building.

- Fixed a clipping issue with a safe in Residential Building.

- Fixed an overlapping door issue in Laboratory.

- Fixed a collision issue at a search point.

- Fixed inconsistency between carried ammo and reloaded ammo count.

.- Fixed infinite reloading with shotguns after reverting.

- Fixed an issue where tree stumps would block bullet trajectories.

- Fixed an issue where railings would block bullet trajectories.

- Fixed an issue where Fogman's corpse could still be targeted.

- Fixed abnormal attack speed when quickly switching weapons.

- Radiated Bananas can now be lethal.

Alpha-0.2.2 Patch Note(No Such Place Playtest)

Adjustments

- Optimized resources at search points in each stage of the Tutorial Level.

- The weather in [Origin-00] is now mostly sunny, with a 5:1 ratio of sunny to rainy days.

- Significantly reduced the spawn weight of "Fish" during rainy weather.

- Removed Fungal Matriarch from the enemy spawn pool of the rainy weather.

- Adjusted "Fish" attributes:
  • Health: 1000→1500
  • Damage: 35→45
  • Attack speed: 0.75→1.25
  • Vision range: 10→3
  • Hearing range: 3→10
  • Chance to trigger Fracture on hit: 100%→20%
  • Skill EXP gain multiplier: 1→1.2


- Fogman
  • Skill EXP gain multiplier: 1→1.4


- Scary Highlander
  • Skill EXP gain multiplier: 1→1.4


- Removed foggy weather from the random weather pool for the [Origin-00] map.

- Reduced the foggy weather trigger range for the Military Outpost. Weather now changes only when you enter the outpost, not in the surrounding area.

- Configured the key to the warehouse of Military Outpost.

- Ground drops in the Military Outpost are now randomized from the full attachment pool.

- Increased the amount of loot inside the warehouse of Military Outpost.

- Removed the Trap in the Laboratory to ensure Scary Highlander moves correctly within the Valley area.

- Optimized the attack range of the Ice Axe.

- Added scroll bars to the chat and mail interfaces in the U.R.C. Terminal.

- Added chase range limits for hostile creatures.

- You can now select items directly from the Storage Box while on the terminal interface to submit and complete missions.

- Optimized EXP requirements for leveling up the Cardio skill:
  • Level 1: 100→50
  • Level 2: 320→160
  • Level 3: 1200→600
  • Level 4: 5000→2500
  • Balanced corruption affixes:
  • Spread of High Heat Fusion: -0.05 → -0.15
  • Damage of Achilles' Aim: 5% → 12%



Bug Fixes

- Fixed several level design errors.
- Fixed a bug where the main interface disappeared due to network issues.
- Fixed an issue where opening/closing the crafting interface while the transmitter was open caused transmitter items to enlarge.
- Fixed an issue where the discard item prompt obscured the inventory bar.
- Fixed UI display errors on the character card.
- Fixed a slight misalignment in the Fogman's attack animation.
- Fixed an issue where firing sometimes failed while aiming.
- Fixed the missing Recyclable tag.
- Fixed a text error in a mission description.
- Fixed an issue where the corruption effect of Broken Lens did not match its description.
- Fixed an issue where resetting settings did not fully reset key bindings.
- Fixed an issue where closing the workbench interface displayed the merchant interface.
- Fixed an issue where merchant information did not update after trading.
- Fixed mismatched locations between File Piles and their search trigger.
- Fixed a bug where the purchase price of some items was much lower than their selling price.
- Fixed fire rate issues.

No Such Place Playtest Begins

Dear players,
No Such Place's Steam Playtest is up and running. Click here to install the Playtest version and get it started!
https://store.steampowered.com/app/3300850/No_Such_Place_Playtest/

[h2]△What's in the Playtest[/h2]
The Playtest version supports both Chinese and English, with over 2 hours of gameplay that features:
1) Beginers' tutorial & map;
2) One explorable map: the [Origin-00] Forest Region with search points for various supplies/clue items;
3) Gunsmith system: various weapons, attachments, and a highly flexible weapon assembly system;
4) Corruption system: The same attachment can exhibit different abilities based on its degree of corruption, offering more possibilities for customizing your weapon;
5) Mission system: Accept and complete missions to receive rewards. More importantly, this will guide you closer to the truth of the Dimensional Fragments;
6) Character growth system: Gaining experience through exploration and battles enables your character's progression in battlefield abilities.

[h2]△Test Time[/h2]
Starts at noon on April 18, 2025 (UTC+8). Please pay attention to future announcements for the end time.

[h2]△Feedback[/h2]
Share with us your thoughts in the Steam Discussions or our Discord server.

The game is still in the early stages of development, and during the playtest, we will keep an eye on everyone's suggestions and make appropriate adjustments. Development progress will be updated with everyone through Discord, Steam announcements, and other means. Come follow us!

0.1.20 Bug fix

修复装备数据解析失败导致游戏卡死的问题
修复枪械开火检测失效的问题
枪械新增子弹匹配检测, 不匹配的子弹无法开火
居民楼上锁的房间添加大号保险柜

0.1.18 更新

修复随机生成物品或词条时数量上限错误的问题
修复【马尔德 摩托消音器】插槽配置错误问题
修复【黑市营地】相关地编内容碰撞错误的问题
修复【军营】地相关地编内容的碰撞错误问题,同时优化了墙体无法隐藏的问题
修复因透明度导致的铁丝网渲染顺序错误问题
修复蓝图【古法炼钢】的产物
修复【萨维奇 铁钉 缓冲肩垫】以及【萨维奇 射手 MSP89 射手步枪机匣】重量配置错误的问题

上调部分物品的堆叠数量
上调部分装备的买卖价格
【简易工具箱】大小修改2x3→2x2
【重甲夜袭】装备更名为【铁浮屠】,原存档物品保留,新套装新增包含【上衣】【手部】,同时优化头部动画表现效果

微调【小镇商人】的出售物资
细化地图内的地点名称
地图内现在增加了可以使用的工作台
在地图右侧新增了出生点
蓝图文档增加配方可视化

【新系统】锁钥系统
*玩家在地图内可以搜索到【钥匙】类型物品,靠近【上锁房门】时可以消耗钥匙进行解锁
*地图内存在密码门,密码为动态密码,会在地图内的指定位置刷新
*地图内存在开关门,打开开关后,对应门会打开