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Effulgence RPG News

Animated Profile Frame is Live + Jan 2 Update Preview

[h2]Happy holidays![/h2][p]The Animated Profile Frame for Effulgence RPG is now available in the Steam Points Shop.[/p][p]I'm also pushing toward a major update on January 2. The highlights:[/p]
  • [p]10+ weapon twists: I'm making sure every weapon has a gameplay hook, not just different numbers. Designed the old-school way - in my notebook (image below).[/p]
  • [p]New location: a fresh battlefield to fight through.[/p]
  • [p]Rebalanced: a full balance recalculation for a better flow and difficulty curve.[/p]
[p][/p][p][/p][h3]Thanks for supporting the project - see you on Jan 2 with full patch notes.[/h3]

Cloud Saves, Player Stats, and the First Achievements Are Live

[h3]Hello everyone![/h3][p]I've just pushed a small "systems" update focused on infrastructure features that will keep getting expanded on the road to 1.0. What's new:[/p][p][/p][p]⚙ Steam Cloud Save is now enabled.[/p][p]This is the first release of it, so I'd really appreciate testing: if you play on multiple PCs or Steam Deck, please let me know whether your save synced correctly.[/p][p][/p][p]⚙ Steam User Stats are now tracked and stored.[/p][p]You can already see your numbers, and I'll be adding a lot more as the game grows.[/p][p][/p][p]⚙ First Achievements are in.[/p][p]You can view them on your Steam profile, and in-game they also have animated 3D-like presentation.[/p][p][/p][p]This is just the start: stats and achievements will expand significantly as Effulgence RPG gets closer to 1.0. Thank you for playing and for helping me validate these features.[/p]

Update (301) is live!

[h3]I'm happy to share a small update for Effulgence RPG (301):[/h3]
  1. [p]Hero position swapping in combat. You can now swap the active hero's position with another hero during battle. Swapping adds PING (delay until the next turn). The PING cost for swapping is one third of the PING cost for skipping a turn.[/p]
  2. [p]Lower PING for unique abilities and injectors. Unique skills and injectors now cost less PING. You'll much more often end up in situations where using a unique ability or an injector still leaves the turn with the same hero. You can always see whose turn comes next in the PING timeline at the bottom of the screen.[/p]
  3. [p]Holiday screensaver. A festive screensaver has been added, and you can launch it from the main menu.[/p]
  4. [p]A handful of small fixes and tweaks.[/p]
[h3]Thanks for playing and for all the feedback.[/h3]

Steam Trading Cards and Animated Profile Background are live

[h3]You can now collect Steam Trading Cards for Effulgence RPG and craft a badge with ASCII-themed profile rewards.[/h3][p][/p][p]Playing the game will drop cards that you can turn into a badge, emoticons, and profile backgrounds. It's a small extra for everyone who decided to support the game in Early Access.[/p][p][/p][p]I've also added an animated profile background to the Steam Points Shop, built entirely from in-game ASCII scenes. If you enjoy customizing your profile, you can grab it with Steam Points here:[/p][p][/p][p]Point Shop[/p]

New poll: Swap hero positions in battle?

[p]I'm working on the first update for Effulgence RPG and I'd love your input on one potential feature: letting you swap heroes between positions on the battlefield. It could make controls a bit more complex, but also open up new tactical options.[/p][p]Please share your opinion in the poll here:[/p][p]Link to the poll[/p]