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It's A Wipe! 1.9.7 - First Patch of 2016!

Hello All,

After a LOT of play testing over the New Year holiday we have made a few small corrections to issues that we found. There's also a couple minor tweaks for clarity and ease of use, mainly focused around the Log window. Here's what's new in 1.97:

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* Logs, Down & to the Right *
- Adjusted the size and position of the log window, and the button that opens it. The log button has been moved to the upper left hand corner, and the log shifted so it is visible. The button now changes to an X when the window is open, and reverts back to the scroll window icon when closed. Finally, the log window no longer overflows the bottom of the screen on 640x480 mode.

* Hard BOTS, Now Slightly Harder *
- Corrected an issue with the boss of the Insect Temple raid where one ability was not triggering properly on HBOTS mode.

* Glitter, Old & New *
- The second boss of the Insect Temple was using an animation that was a combination of the druid and cleric healing effects. When these were revamped, they were no longer so appropriate. Put back in the old graphics for this ability. Also, since this raid is not supposed to be about heavy AOE damage, changed this attack from a mass AOE to a targeted splash attack with slightly reduced damage.

* Quiet Wizards *
- Fixed two issues with Wizards not displaying text. When last hitting a monster, the combat round would end before the damage text was being output to the log. Second, when charmed they were not displaying any text for their round. Both of these should now be corrected.

* This (Probably) Changes Nothing *
- Put in some checks that the screen resolution actually changed when trying to set it to a new size. The game tends to crash when it fails, so this may not matter :/ Probably need to make game engine changes to handle this better.

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Please let us know what you think of the changes to the log. Other than that, please let us know if you find any issues or have any suggestions! Thanks for playing!