It's A Wipe! 1.9.8 - Quality of Life Improvements
Hello All,
A few improvements to the game, mainly relating to save game sorting and the demo for player made raids. Here's the full list of what is new in 1.9.8:
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* Saving Time *
- Save games will now log the date and time that they are saved into a separate index. The newest saves will now be displayed at the top of the list when loading a new game. The first time the game loads after this patch it will build an initial index using the former alphabetical listing. This system was already in place when using a custom save path, though there was some clean up of the sorting routine for that system as well.
* What Time Is It? *
- Added a small display of the current combat round at the bottom of the combat screen.
* New Art! (But, not that much) *
- Some updated images for the demo player made raid, as well as added some handling for effects to display based on more keywords from flavor text.
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Please let us know if you find any issues or have any suggestions! Thanks for playing!
A few improvements to the game, mainly relating to save game sorting and the demo for player made raids. Here's the full list of what is new in 1.9.8:
----------------
* Saving Time *
- Save games will now log the date and time that they are saved into a separate index. The newest saves will now be displayed at the top of the list when loading a new game. The first time the game loads after this patch it will build an initial index using the former alphabetical listing. This system was already in place when using a custom save path, though there was some clean up of the sorting routine for that system as well.
* What Time Is It? *
- Added a small display of the current combat round at the bottom of the combat screen.
* New Art! (But, not that much) *
- Some updated images for the demo player made raid, as well as added some handling for effects to display based on more keywords from flavor text.
----------------
Please let us know if you find any issues or have any suggestions! Thanks for playing!