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Corner Shop: Nightshift News

Demo Closed – Thank You for Playing!

[p]Hi everyone,[/p][p]The Corner Shop: NightShift demo is now officially closed. We want to give a huge thank you to everyone who downloaded it, played, and shared your feedback. Your support means the world to us and helps us shape the game into something truly special. 💙[/p][p]This is just one step in the journey — we’re now moving into the next stage of development. Very soon, we’ll be opening sign-ups for playtests, where you’ll be able to experience fresh content, new mechanics, and improvements based on your feedback.[/p][p]👉 Stay up to date by:[/p]
  • [p]Adding the game to your Steam wishlist[/p]
  • [p]Joining our community on Discord, Facebook & X[/p]
[p]Thank you again for being part of this adventure. We can’t wait to share more with you soon!
[/p][hr][/hr]
Demo will be disabled at:

Demo Closing Soon – Join Us for the Final Weekend!

[p]Hey everyone, [/p][p]
We’re wrapping up the Corner Shop: NightShift demo after this weekend.
It’s your last chance to play before we move into the next stage of development.

The journey doesn’t stop here! Very soon we’ll be opening sign-ups for playtests with fresh content and improvements. To stay up to date, make sure to add the game to your wishlist. [/p][p]
👉 Join our community:
Discord Facebook X / Twitter

Thank you so much for playing and sharing your feedback – it really helps us shape the game! – The Corner Shop: NightShift Team[/p]

Devlog #4 – What’s New in Corner Shop: Nightshift

Watch the video!
[previewyoutube][/previewyoutube][p]Hey everyone! 👋[/p][p]We’ve got a lot of exciting updates we’ve been working on recently:[/p][p]🎰 Casino – the much-anticipated feature is finally here![/p][p][/p][p][/p][p]💊 Medicine & Coffee – now you can restore your mental health with medicine, and when the night shift starts to drain your energy, a hot cup of coffee will keep you going.[/p][p][/p][p][/p][p]🧽 Store Cleanliness – we’ve reworked the dirt & stain system. The cleaner your shop, the better tips you’ll receive from customers.[/p][p][/p][p] 🛍️ Bagging System – based on your feedback, we’ve added an extra step: now you’ll need to hand customers a shopping bag at the checkout.[/p][p][/p][p] 📦 Parcels – customers can now come in with pick-up slips. It’s your job to hand out the correct package and verify the tracking number.[/p][p]And this is just part of what’s coming – we’re continuing to make the night shift more immersive (and unpredictable 😉).[/p][p]Let us know in the comments what you think of these new systems and which one you’re most excited about![/p][p][/p][p][/p][p][/p]

Demo Update & Devlog #3

[p]Hello everyone!
First of all — huge thanks to everyone who played the Corner Shop: NightShift demo and sent in feedback. We’ve been reading it all, and many of the changes in this patch come directly from your suggestions. [/p][previewyoutube][/previewyoutube][hr][/hr][h2]📦 UPDATE – Version 0.7.15.47[/h2][h3]🧩 Gameplay & Mechanics[/h3]
  • [p]Refactored quest system and whiteboard — quests now switch language instantly without delay.[/p]
  • [p]New mechanic: some NPCs may arrive with invalid ID photos — the player can detect and react accordingly.[/p]
  • [p]Improved NPC age randomization to better match their appearance.[/p]
  • [p]Adjusted player movement speed in specific areas for balance.[/p]
  • [p]Improved interaction logic and fixed hidden dirt cleaning issues.[/p]
  • [p]Fixed trash objects not colliding with the mop.[/p]
  • [p]Added visual indicators for blocked phone apps.[/p]
  • [p]Dialogue system improvements — new dialogue options added.[/p]
  • [p]Refined horror sequences and scripted events for better clarity and timing.[/p]
[h3]🎮 UI & UX[/h3]
  • [p]Pause menu improvements, including resolution scale setting at game start.[/p]
  • [p]Mouse sensitivity setting added for improved comfort.[/p]
  • [p]Better widget focus handling and keyboard navigation.[/p]
  • [p]Changed calendar format for clarity.[/p]
  • [p]Improved notepad and navigation widgets.[/p]
  • [p]Bank app UI rework.[/p]
  • [p]Added visual indicators for blocked apps in the phone UI.[/p]
  • [p]Fixed localization issues and added missing translations.[/p]
  • [p]Updated phone and flashlight textures.[/p]
  • [p]Fixed language change behavior in quests and menus.[/p]
[h3]🔊 Audio[/h3]
  • [p]Improved audio attenuation for products and store speakers.[/p]
  • [p]Added concurrency limit for UI sounds to avoid clutter.[/p]
  • [p]Fixed voice-over timing in horror sequences.[/p]
  • [p]Reduced loading screen music volume.[/p]
[h3]🎨 Visuals & Performance[/h3]
  • [p]Optimized textures for better performance (resolution adjustments where appropriate).[/p]
  • [p]Adjusted field of view during certain sequences for better immersion.[/p]
  • [p]Fixed lighting and shadow casting in multiple areas.[/p]
[hr][/hr][h2]📓 DEVLOG #3 – What’s Next?[/h2][p]We’ve seen your feedback about the horror layer of the game — and we agree: it can go further.
We’re working on new ways to unsettle you, blending psychological tension with physical threats.[/p][p]Here’s an early look at something in development:[/p][p][/p][p][/p][p]This entity moves through ceiling vents, its tangled, cable-like form weaving in and out of shadows.
Is it just a schizophrenic hallucination of our protagonist’s fractured mind?
Or is it a real creature, hunting you from above?
We’re not saying — you’ll have to discover that yourself.[/p][p]This is not in the current demo — it’s part of ongoing development inspired by your feedback. Expect more creatures, more psychological twists, and more moments where you won’t be sure what’s real.[/p][hr][/hr][p]💬 Let us know what you think of the update in the comments.
📌 Don’t forget to wishlist the game to get notified about future updates and the full release![/p]

We’d Love Your Feedback – Tell Us About Your Night Shift

[h3]Hey everyone,[/h3][p]Thank you so much to everyone who played the Corner Shop: NightShift demo during the PlayWay Publisher Sale! We've been blown away by your interest, streams, and first impressions.[/p][p]Now that many of you have had a chance to spend a night behind the counter… we’d love to hear how it went.[/p][p][/p][p]What kind of feedback helps us most?[/p][p]Whether you:[/p]
  • [p]Noticed a bug or technical issue[/p]
  • [p]Had a cool gameplay suggestion[/p]
  • [p]Got creeped out by something and want to share the moment[/p]
  • [p]Or simply want to tell us what you liked (or didn’t)[/p]
[p][/p][p]Where to share your thoughts[/p][p]You can leave your feedback in:[/p][p]
[/p][p]

[/p][p]Your input is helping us polish the game and prioritize future features.[/p][p][/p][p]And yes — we’re already working on new content based on what players are asking for.[/p][p][/p][p]If you haven’t played the demo yet — it’s still available:[/p][p][dynamiclink][/dynamiclink][/p][p]Thank you again for being part of this early phase. Your shift’s not over yet.[/p][p]
[/p][p]— The Live Motion Games Team[/p][p]

[/p]