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September 24th, 2025 - Playtest Patch v0.4.4

[p]Howdy gunslingers![/p][p][/p][p]We can’t thank y’all enough for your feedback on our playtest. Thanks to all your sharp eyes and quick wits, we’ve already fixed many bugs and added improvements based on your feedback.[/p][p][/p][p]The playtest will officially be closing on October 8th so make sure to saddle up and share your thoughts in the Tombwater Discord before then! All you need to do is click the "Join the Playtest" button on the store page for access.[/p][p][/p]
Patch Notes
[h3]New Features[/h3]
  • [p]New heavy weapon, "Hitchin' Post", added to shop at Tombwater Station.[/p]
  • [p]New spell “Sculpture Garden” available in a previously unfinished basement in Canyon Settlement.[/p]
  • [p]Key questgivers can now mark maps to indicate quest locations.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed the respawn error when the gunslinger’s real body dies while possessing a skeleton with Wraith Shot.[/p]
  • [p]Reduced magnification/overlap of certain sound effects.[/p]
  • [p]Catalina can no longer get stuck mid-dash during the Sewer fight.[/p]
  • [p]Players can no longer shoot through the fence to kill the Raven Hunter early.[/p]
  • [p]Dynamite now displays the correct inventory amounts when upgrading with Emmaline.[/p]
  • [p]Fixed minor lighting issues with a torch in the Wraith Shot temple.[/p]
  • [p]Resolved issues with the Quickswap menu UI.[/p]
[h3]Other Changes/Improvements[/h3]
  • [p]Added creaky SFX to the windmill interior in Canyon Settlement.[/p]
  • [p]Added interactable signposts to certain crossroads to aid in navigation.[/p]
  • [p]Slightly nerfed Big Clown enemies and the Acolyte guarding the Silverbolt spell eye.[/p]
  • [p]The bell puzzle tent in the Circus now locks players in until the puzzle is solved.[/p]
  • [p]Added visual cues in the Central District to aid navigation.[/p]
  • [p]Adjusted some burnable bushes in Canyon Floor to require Wraith Shot, encouraging players to learn the ability instead of relying solely on fire spells.[/p]
[p][/p][p]Once again, a huge thanks for riding along with our playtest! If you’ve already played, we’d love for you to take another spin and let us know what you think of the new changes. Now is also a great time to invite a friend to the playtest and make sure you’re in our Discord. We’re so excited for our launch on November 12th and for y’all to experience the full game. 
[/p][p]Stay safe and be wary of the madness.[/p][p][/p][p]- The Tombwater Team [/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Tombwater Playtest

[p]Howdy Gunslingers, We’re giddy to share that, as of today, the Tombwater playtest is open to everyone! All you need to do is click the "Join the Playtest" button on the store page for access and jump into our Discord to share your feedback.
[/p][p]Thank you for being among the first to explore Tombwater with all its danger, horror, combat, and madness! With our launch coming up on November 12, we are excited to hear from the community what we can improve in this final push.

Please provide all feedback and discussion in the “#feedback” channel of the Tombwater Discord server. We’ll be there to answer any questions and respond to your comments along the way![/p][p][/p][p]Useful feedback may include: [/p]
  • [p]Onboarding - Was there anything you wish had been better explained? [/p]
  • [p]Gameplay - What moments were the most engaging, frustrating, unexpected, etc…  [/p]
  • [p]Mechanics - Were the controls easy to pick up?[/p]
  • [p]Difficulty - How would you rate the difficulty to your expectations?[/p]
  • [p]Navigation - How was the overall flow? Did you ever feel like the objectives were too unclear? [/p]
  • [p]Atmosphere - Did you like the visuals, music, and larger story? [/p]
  • [p]Technical - Any bugs or crashes to report? [/p]
  • [p]Misc - Any other feedback you’d like to share? 
    [/p]
[p]Well, are you chaps chapping to begin? Join the Tombwater Discord, and follow us on Twitter, Instagram, and TikTok for future news. Please also invite some fellow gunslingers and don’t forget to wishlist the game on Steam, it really helps us out. We appreciate your time and feedback in our final pushes.
[/p][p]Stay safe and be wary of the madness!
[/p][p]-The Tombwater Team[/p]

Cowboy soulslike Tombwater gets a release date, and its cursed town ain't big enough for both you and some horrific hombres

Yee-haw. Excuse me, I meant to say that wild west soulslike metroidvania Tombwater has walked into the saloon and ordered a release date. 'I'll have November 12th, 2025', it growled, while flashing its big iron at everyone in the watering hole to show it meant business.


Originally roaming the plains of Itch.io, this funky-looking game comes from Max Mraz, developer of Ocean's Heart and Bloodborne tribute Yarntown, and Jake Wagner. The duo have trained their six-shooters on Steam, where you can already find a demo to check out.


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Tombwater Welcomes You November 12

[p]Howdy Gunslingers, 
[/p][p]After years of development, we are thrilled to welcome you into the town of Tombwater on November 12th! [/p][p]
Prepare yourself for a wild ride to uncover the truth of this haunted town by battling unforgettable terrors and facing the madness head on.
[/p][p]Watch the trailer here:[/p][previewyoutube][/previewyoutube][p][/p][p]If you haven’t yet, you can sign up to participate in a Tombwater playtest opening very soon. Also, make sure to join our Discord and follow our social pages to stay updated ahead of launch. [/p][p][/p][p]Ready yourself. This town ain't nothing like you've ever seen before. [/p][p]-The Tombwater Team[/p][p]
[/p]

Tombwater Weapons & Spells Reveal

[p]Howdy Gunslingers, [/p][p][/p][p]We wanted to give you a glimpse into the 50+ weapons, 40+ spells, and 40+ charms that Tombwater will offer to help you survive fast-paced combat, ghoulish beasts, and creeping madness. [/p][p][/p][previewyoutube][/previewyoutube][p][/p][h3]Melees Include:[/h3]
  • [p]Blood Rapier: Blade of an infamous alchemist who sought immortality. Restores a small amount of health on each hit. Weapon art: Employ a life-stealing slash, then quickly backstep.[/p]
  • [p]Cursed Pickaxe: Pickaxe weighed down with regrets of the dead and still alive alike. Weapon art: Call regretful visages in a swirl of smoke.[/p]
  • [p]Anchor: A ship’s anchor. Only the modified grip suggests this was before used as a melee weapon. Slow, but its sharp edges pierce deeply for its weight. Weapon art: Throw anchor, then reel it back on its chain.[/p]
  • [p]Streetlamp: A gas streetlamp uprooted from Tombwater’s streets, largely unmodified. Successive swings can create a small burst of flame. Weapon art: Gather motes of flame to swirl around in a ring.[/p]
  • [p]Bullwhip: Leather bullwhip. Has a long reach but requires precision. Deals extra damage when striking with the tip.[/p]
[p][/p][p][/p][h3]Firearms Include:[/h3]
  • [p]Oilsprayer: Oddly modified oil can that sprays its contents. Of dubious utility, but foes covered in oil would have difficulty navigating fire.  [/p]
  • [p]Edison Cannon: An experimental contraption based on designs by the gunsmith Medvedik. Fires a bolt of lightning after a brief charge. Can only be fired in a straight line, so take care to align your target.[/p]
  • [p]Gatling Gun: Gatling gun that fires many bullets in a slightly uncontrollable spread. Once mounted on a stagecoach, it is now cumbersome but potentially devastating. [/p]
  • [p]Rattler: An experimental pistol that coats its bullets in rattlesnake venom. Each hit deals a significant amount of poison buildup.[/p]
  • [p]Infernal Shotgun: Fires shells packed with an alchemical mixture that reacts with blood in its target’s body, inflicting fire damage.[/p]
[p][/p][p][/p][h3]Spells Include: [/h3]
  • [p]Ox Fist: Conjure a spectral ox to charge forward. Will stagger most foes.[/p]
  • [p]Moth Swarm: Summons a swarm of moths that circle around the player, dealing poison to enemies they collide with.[/p]
  • [p]Gravefingers: The fingers of a dead man erupt from the earth to claw foes. This folk hex is even more potent in Tombwater, where the dead sleep only lightly. [/p]
  • [p]Otherworldly Howl: Channels the inner, bestial urges to release and unworldly howl that pushes back any nearby enemies. [/p]
  • [p]Fate Bind: Binds nearby enemies to share the caster’s date. When hurt, damage received is channeled to bound foes.[/p]
[p][/p][p][/p][h3]Charms Include:[/h3]
  • [p]Third Eye Blindfold: Prevents spellcasting if the spell would cause madness[/p]
  • [p]Spiderwound: Bleed spiders when wounded[/p]
  • [p]Gambler’s Charm: Deal increased damage, but also take increased damage[/p]
  • [p]Bulletbreaker: Allows one to deflect bullets with melee weapons[/p]
  • [p]Lucky Bullet: Increases damage when firing the final bullet in your bandolier. [/p]
[p][/p][p]Getting antsy to play more of Tombwater? Well, we’ve got a playtest in the works! Sign up here to be notified. You can also join the Tombwater Discord to stay up to date with all things Tombwater! [/p][p][/p][p]Stay safe and be wary of the madness.[/p][p]- Tombwater Team [/p]