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  3. πŸ“’ Demo Update v1.0.2 Has Landed!

πŸ“’ Demo Update v1.0.2 Has Landed!

[p]πŸ“’ Demo Update v1.0.2 Has Landed!
The newest update for Conquest Tactics: Realm of Sin has arrived, bringing exciting new features, refined balance, and numerous quality-of-life upgrades. Thanks to your feedback, v1.0.2 makes tactical combat sharper, worldmap progression deeper, and the overall experience smoother and more rewarding.
[/p][p]βš”οΈ Gameplay
β€’ Backdoor Protection – Battle Flags on both sides now repel nearby enemies at the start of each turn, stopping overwhelming rushes and giving players room to counterattack.
β€’ Movement Rule – Units can move into adjacent tiles even without ally support, fixing situations where a lone survivor couldn’t reach the enemy flag.
β€’ Threat Levels – Streamlined to 5 effects, keeping challenges clear and impactful.
β€’ Max CP Boost – Increased slightly to accelerate late-game pacing and reduce stalemates.
β€’ Battle Flag Buff – Base HP increased for both player and enemy flags.
β€’ Unit Balance Pass – Many units adjusted to keep battles fairer and more tactical.
β€’ New Locations – Additional areas added to broaden exploration.
[/p][p]🌍 Worldmap & Progression
β€’ Difficulty Selection – Players can now choose the starting difficulty before each run.
β€’ Three difficulties unlocked by default (previously 2).
β€’ Early nodes tweaked for smoother starts.
β€’ Port travel costs slightly increased for balance.
β€’ Sanctuary merged into Church for easier use.
β€’ Church Units – Recruiting units at the Church now requires spending Boons equal to their cost.
β€’ Character Select Screen – Improved with richer lore and clearer details.
β€’ Crown Rewards – Even in defeat, players earn Crowns from difficulty and victories, which can be invested in Permanent Upgrades to grow stronger each run.
β€’ New Enemy Hordes – More squad types to test your strategies.
β€’ New Events – Additional encounters and scenarios to experience.
β€’ Shop & Treasure Overhaul:
 – Black Market β†’ Curse gear only
 – Blacksmith β†’ Equipment only
 – Tavern β†’ Consumables only
 – Treasure β†’ All item types
[/p][p]πŸ€– AI
β€’ Improved use of special abilities for tougher opposition.
β€’ Faster, sharper decisions create more engaging battles.
[/p][p]πŸ–₯️ UX & UI
β€’ Commanding Controls – Cancel easily with ESC or by clicking empty space.
β€’ Unit Swapping – Click another unit while Commanding to switch instantly.
β€’ Auto-Cancel – Trying to play a unit without enough CP will now cancel the action automatically.
β€’ Codex System – Track and collect lore, units, and items, with indicators for what you’re still missing.
β€’ Settings Menu – Cleaner layout with more customization options.
β€’ Improved Placement – Lower unit drag height makes positioning clearer and more accurate.
β€’ New Shortcut – Rotate units with the middle mouse wheel during Commanding.
β€’ New Language Support (beta) – Simplified Chinese, Japanese, and Korean added.
[/p][p]🐞 Other Fixes
β€’ Numerous bugs reported by the community have been resolved, making the game more stable and enjoyable.
[/p][p]Singular Sunshine Studios 🌞[/p]