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  3. Demo v0.2 Update

Demo v0.2 Update

Thanks to everyone's feedback and videos since the initial release of the demo, we've been able to track down a lot of early problems. Please see the changelog below:

The big change is that brand new save games will now guide you through the first day via a tutorial, we will look into adding a setting to skip this entirely for those that are comfortable with the game and its mechanics.

demo-v0.2 Release Notes

  • Fixed setting audio volumes to 0% looping back around to 100%
  • Fixed issues where some audio sounds such as pouring, glass clinking, etc. weren't respecting your audio settings
  • Fixed other customers not detecting when they are near puke on the ground
  • Fixed numerous random choices not using the full range
  • Added a new cash register
  • Added the ability to drop and pickup the drinks tray
  • Added a tutorial system
  • Added UX improvements to build mode
    • You can now quickly place items as it will stay in build mode after purchasing an item
    • Placing a bar tap has been made easier, now you can look at a grill on the bar and the bar tap should go to the right location
    • Added a message to let you know when you have insufficient funds
    • You will now stay in build mode after rearranging an item
  • Added a new special customer
  • Added player footsteps
  • Added ambient sounds from the Finnish forest
  • Added an FOV setting
  • Improved the bar tap so its easier to pour from
  • Improved the players mopping action
  • Improved lighting colours/baking
  • Improved widescreen support
  • Improved player character animations
  • Tweaked the chance of drunk customers puking to 10% (was previously 5%)
  • Updated alcohol brand names
  • Extended the demo to run for 7 days instead of 2