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Heavy Metal Machines News

LAST CALL to go to the Metal League finals!

Yes, we are already going to the last stage of the Metal League qualifiers! Get ready to play this Saturday, at 16h GMT 0, and compete to be among the first 16 teams that will go to the Playoffs. It’s the LAST CHANCE! Play for cash or in-game items; this is a great opportunity! No entry fees. Learn more: http://bit.ly/2EFt8Hv

Scheduled Maintenance and Patch Notes 28/01/2020

Hello, Metal Gladiators

Maintenance is scheduled for January 28, from 11:00 to 15:00 (UTC-0), to apply an update bringing the machine balance for Artificer and Clunker.

Version: 7.00.1487

Machine Balance

[h2]Artificer[/h2]
[h3]Movement[/h3]
  • Machine acceleration reduced by 20%.


[h3]Weapon 2[/h3]
  • Special Weapon Energy Gain reduced by 20%.


[h3]Weapon 3[/h3]
  • Boost Overtime Per Second reduced from 170 to 145.


[h3]Special Weapon[/h3]
  • The Self-repair has been reduced from 200 to 100 per second.


[h2]Clunker[/h2]
[h3]Weapon 2[/h3]
  • Cooldown has been reduced from 10s to 8s.
  • Pull Force has been increased from 10 to 20.


To share your feedback, please post in our Discord or the General Discussion forum.

Heavy Metal Machines Team

Patch Notes 23/01/2020

Hello, Metal Gladiators

A new update has been released today with some changes in the matchmaking settings in the Ranked Mode.

Version: 7.00.1483

Ranked Mode

The matchmaking settings have been updated to balance the experience of new users and veterans.

  1. Matchmaking Range Lowered
    We’ve reduced the Matchmaking range, aiming for more balanced matches and a better experience for new players and veteran players.

  2. Ranked Mode Minimum Requirements Increased
    In response to the community feedback, we’ve decided to increase the minimum requirement to play the Ranked mode from 5 to 10 matches. This way, we will improve the gameplay quality of the new players in the queue.

  3. Ranked Mode Duo Queue Removed
    We’ve temporarily removed the possibility of playing Duo on the Ranked Mode. The main reason is to simplify the ranked queue and create a more balanced environment for our matchmaking system.

We are promoting those changes to have a better Ranked Mode and, with the growth of our player base, more changes will be needed with time. The community team is available in our official Discord to help the players and to answer questions about it, and we expect the community can keep giving us their feedback about all our improvements.

To share your feedback, please post in our Discord or the General Discussion forum.

Heavy Metal Machines Team

Celebrate the Chinese New Year in Heavy Metal Machines!

Let's celebrate Chinese New Year with new items available in-store and a day with 3x XP! This is the year of the Metal Rat. It can't just be a coincidence, right?

So, we are bringing to the store 3 awesome items, available only by Cash, but buy them soon: the items are only in-store from January 21st to February 4th!
And on Saturday, January 25th, there's a 3x XP event for everyone (except Metal Pass and Custom Matches). Enjoy!!!







Buy yours and see you in the arenas! 🐀🤘


Scheduled Maintenance and Patch Notes 16/01/2020

Hello, Metal Gladiators

Maintenance is scheduled for January 16, from 11:00 to 15:00 (UTC-0), to apply an update bringing a bug fix for Artificer and other improvements.

Version: 7.00.1476

Bug Fixes

[h2]General[/h2]
  • Fixed a bug with the sound effect of the “Respawnzzer” Rebuilding Effect.
  • Fixed a bug with the sound effect of the “Unfrozen Yeti” Score Effect.
  • Fixed a bug in the “Teams” button in the Metal League interface that caused players not to access the system properly.

[h2]Artificer[/h2]
  • Fixed a bug in the weapon 3 instant boost effect that made the weapon intensity slightly higher than expected.
Performance Improvements
  • Several improvements in the loading process were made, allowing a smoother experience for some computers.


To share your feedback, please post in our Discord or the General Discussion forum.

Heavy Metal Machines Team