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  3. Early Access Patch 1.6 - 1/4/2019

Early Access Patch 1.6 - 1/4/2019

Sorry for the slow down in updates - The holidays and new years had me busy. As always, thank you for the patience and support! I want to have new content out by next friday. Stay tuned!

https://linktr.ee/Mvisioning


-disabled f12 and f1 buttons (f12 was conflicting with steams screenshot key) this one was a request.

-merged beach maps from crash site for more streamline experience - performance tests have gone well.

-figured out contextual key tips so now button instructions now match user mapped keys in places like alchemy shop etc

-added new mini game that is played as part of the franks quest similar to space invaders

-fixed description for kagra ability twin fang

-added 2 new tools: lighter and grappling hook

-fixed crashing that happened due to upgrading buildings

-removed the need to repair the tool shed door

-fixed another issue with the button instructions for alchemy

-it used to say defualt quick add was shift key, but it was supposed to say S key

-fixed an issue where if your inventory was full, toby did not get out of bed properly...I have no idea why I had the piece of code there that caused this...but I'm sure we will find out later...and I will have to fix something else

-adjusted rate that you get hungry slightly

-increased cave crabs health by 3hp so they don't get one shot by spirit thunder at lvl 1(can still one shot them once you've leveled up a bit.)

-fixed issue with peloo on the cliffs where dialogue box was doing strange things

-added continued franks quest as well as sneak peak of new biome