Early Access Patch 1.6 - 1/4/2019
Sorry for the slow down in updates - The holidays and new years had me busy. As always, thank you for the patience and support! I want to have new content out by next friday. Stay tuned!
https://linktr.ee/Mvisioning
-disabled f12 and f1 buttons (f12 was conflicting with steams screenshot key) this one was a request.
-merged beach maps from crash site for more streamline experience - performance tests have gone well.
-figured out contextual key tips so now button instructions now match user mapped keys in places like alchemy shop etc
-added new mini game that is played as part of the franks quest similar to space invaders
-fixed description for kagra ability twin fang
-added 2 new tools: lighter and grappling hook
-fixed crashing that happened due to upgrading buildings
-removed the need to repair the tool shed door
-fixed another issue with the button instructions for alchemy
-it used to say defualt quick add was shift key, but it was supposed to say S key
-fixed an issue where if your inventory was full, toby did not get out of bed properly...I have no idea why I had the piece of code there that caused this...but I'm sure we will find out later...and I will have to fix something else
-adjusted rate that you get hungry slightly
-increased cave crabs health by 3hp so they don't get one shot by spirit thunder at lvl 1(can still one shot them once you've leveled up a bit.)
-fixed issue with peloo on the cliffs where dialogue box was doing strange things
-added continued franks quest as well as sneak peak of new biome
https://linktr.ee/Mvisioning
-disabled f12 and f1 buttons (f12 was conflicting with steams screenshot key) this one was a request.
-merged beach maps from crash site for more streamline experience - performance tests have gone well.
-figured out contextual key tips so now button instructions now match user mapped keys in places like alchemy shop etc
-added new mini game that is played as part of the franks quest similar to space invaders
-fixed description for kagra ability twin fang
-added 2 new tools: lighter and grappling hook
-fixed crashing that happened due to upgrading buildings
-removed the need to repair the tool shed door
-fixed another issue with the button instructions for alchemy
-it used to say defualt quick add was shift key, but it was supposed to say S key
-fixed an issue where if your inventory was full, toby did not get out of bed properly...I have no idea why I had the piece of code there that caused this...but I'm sure we will find out later...and I will have to fix something else
-adjusted rate that you get hungry slightly
-increased cave crabs health by 3hp so they don't get one shot by spirit thunder at lvl 1(can still one shot them once you've leveled up a bit.)
-fixed issue with peloo on the cliffs where dialogue box was doing strange things
-added continued franks quest as well as sneak peak of new biome