Monday Musings #33 – A Wild Wiki Appears!
MoteMancer's community continues to blow me away. The best proof of that? Our freshly minted MoteMancer Wiki. Entirely community-driven, already full of depth, and growing by the day.
While I was preparing for the seismic restructuring of the codebase to support new art, research, and foundational improvements, a few of our members commented on how a wiki would be a fun project during the down-time. While I have certainly used countless wikis in my gaming time, I was super green when it came to making them. Thankfully we have some pros in our midst.
[h3] All-Stars[/h3]
Many people helped out, but a Super special shoutout to Syuushi and Tenebrais, who ran with the most basic of scaffolding and dove headfirst into templates, structure, and styling to make it shine - everything needed to turn the site into a robust resource for present and future players.

Community collaboration has been a core pillar of MoteMancer for a long while now, and I couldn't be happier and more humbled with how passionate our players are at sharing their thoughts, skills, and time to continue to improve the game together. A good wiki becomes the shared memory of a game, and seeing ours take shape this early fills me with determination.
[h3]All Are Welcome[/h3]
The wiki is currently hosted on Miraheze while we finish preparing its permanent home, but the content is fully browsable and already growing fast. If you’d like to lend a hand, all contributions are welcome, from small edits to full articles. We have a dedicated channel in our Discord as well if anyone has suggestions or thoughts for how to improve it, or wants to have a conversation first.

There are still plenty of areas to improve information, presentation, and visualization. Power and Logistics nuances for each element, a more robust archive and grouping for all of our Monday Musings, and full visualizations of the Research Trees are all on deck. Also when the Elemental Mastery Update arrives in a few short weeks, there will be plenty of opportunities for the new additional structures, spells, and upgrades.

I'm still mostly heads-down, cramming as much as I can into this upcoming patch, but I'm also continually active on the server if anyone needs help with anything at all. Keep sending suggestions and bug reports you find so we can make this next patch awesome together. Thanks again to everyone who got the ball rolling on the wiki, it truly means the world.
Back to the lab! 🌿
~CyanAvatar
While I was preparing for the seismic restructuring of the codebase to support new art, research, and foundational improvements, a few of our members commented on how a wiki would be a fun project during the down-time. While I have certainly used countless wikis in my gaming time, I was super green when it came to making them. Thankfully we have some pros in our midst.
[h3] All-Stars[/h3]
Many people helped out, but a Super special shoutout to Syuushi and Tenebrais, who ran with the most basic of scaffolding and dove headfirst into templates, structure, and styling to make it shine - everything needed to turn the site into a robust resource for present and future players.

Community collaboration has been a core pillar of MoteMancer for a long while now, and I couldn't be happier and more humbled with how passionate our players are at sharing their thoughts, skills, and time to continue to improve the game together. A good wiki becomes the shared memory of a game, and seeing ours take shape this early fills me with determination.
[h3]All Are Welcome[/h3]
The wiki is currently hosted on Miraheze while we finish preparing its permanent home, but the content is fully browsable and already growing fast. If you’d like to lend a hand, all contributions are welcome, from small edits to full articles. We have a dedicated channel in our Discord as well if anyone has suggestions or thoughts for how to improve it, or wants to have a conversation first.

There are still plenty of areas to improve information, presentation, and visualization. Power and Logistics nuances for each element, a more robust archive and grouping for all of our Monday Musings, and full visualizations of the Research Trees are all on deck. Also when the Elemental Mastery Update arrives in a few short weeks, there will be plenty of opportunities for the new additional structures, spells, and upgrades.

I'm still mostly heads-down, cramming as much as I can into this upcoming patch, but I'm also continually active on the server if anyone needs help with anything at all. Keep sending suggestions and bug reports you find so we can make this next patch awesome together. Thanks again to everyone who got the ball rolling on the wiki, it truly means the world.
Back to the lab! 🌿
~CyanAvatar