Spriter 2 alpha version 0.9.3 release (major UI overhaul)
[h2]0.9.3[/h2]
[h2]Change Log[/h2]
Additions
New Z-Order Window:
[previewyoutube][/previewyoutube]
New File Palette:
[previewyoutube][/previewyoutube]
Automatic character setup with swappable images with PSD file:
add "__swap" to a group name to set up those images as swappable)
([previewyoutube][/previewyoutube]
[h2]Change Log[/h2]
Additions
- Major UI Overhaul
- Introduced dockable, floatable, and resizable panels for enhanced customizability
- Added menu items to toggle panel visibility and reset to the default panel layout
- Redesigned Z-Order Panel
- Improved usability with a persistent interface, but kept convenience right-click option to adjust z-order without navigating to the panel
- Automatic zooming of the z-order panel based on its width
- Redesigned Image and Sound Palettes
- Improved usability with a persistent interface
- Now features easier folder navigation with buttons to navigate to project root or parent folder
- Added a blue outline to the mesh and the panel to indicate "Add Swappable Image to Set" mode
- Added a lock toggle to stay in "Add Swappable Image to Set" mode
- Extended top menu bar across the entire screen
- Temporarily removed video help
- Fixed a bug where upon loading a project, textures applied to existing meshses would tile if the mesh cage was adjusted
- Fixed a bug where adding swappable images to a mesh would add a separate z-order entry for the alternate images
- Non-mesh children of strokes don't update in real-time when using ik
- Visual bug when images armed for adding swappable image and mesh in reposition mode
- Some pop-up ui elements appear below panels
- Z-order window images do no change when mesh images are swapped
New Z-Order Window:
[previewyoutube][/previewyoutube]
New File Palette:
[previewyoutube][/previewyoutube]
Automatic character setup with swappable images with PSD file:
add "__swap" to a group name to set up those images as swappable)
([previewyoutube][/previewyoutube]