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Jam Patch Bug Fixes


As you may know we were hit by some problems with the Jam Maker update.


In this patch we have made sure that the process for collecting berries and turning them to jam jars was fixed! We wish we could have released it sooner.

[h3]Buuuut, sometimes you just have to fix a bunch of stuff at once. [/h3]
(and it can take some time)


First, we got wrapped up in another major bug - what happens when you eject from the jets or indeed what happens when you crash a jet... ( If you had not noticed it ... it was a bad one )


However, its not just jets that should be able to take to the skies!


[h3]Indeed, Pigs will fly![/h3]
Since one of the major parts of the Jam Maker update was the Saddle Launcher (If your Jam Maker was working) The saddle logic itself needed some care and attention.


Especially when it comes to using Jet Packs either in saddles or indeed on some bikes.


We still think we need to spend some more time on this part of the control system, but we also think we moved it a big step forward in this patch.

There were other issues that we solved and there are some that we are aware we haven't solved yet. We want to say thanks for all the feedback (and awesome artwork), we try and keep up with everything posted, it's all really very helpful and is going to lead us to leaving Early Access soon.


[h3]Buuuut, The saddle logic is actually really dangerous![/h3]


I will say though, we had a lot of fun shooting each other with the Saddle Launcher. Even as i write this i am aware that there is a bug where you can continally get Saddle Launchers from the dispencer... gulp.

The saddle logic did send us a down a bit of a rabbit hole, especially when thinking about how to control a shark... we ended up following a path that had not expected to engage with so soon . Luckily it will yield a new update pretty quickly.


This image should give you some idea of what we aaaaaaare currently wrapped up in.