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Slumbering Feline News

Update v1.1.3

Patch Notes Update v1.1.3:

[h2]## Bug fixes[/h2]

- Fix the huge enemies that have link now not affected by Assist Mode (Enemy HP < 100%).
Previously it affected when Assist Mode (Enemy HP < 100%) and automatically dead before all linked enemies dead.

We're still preparing new content, feature and boss. Enjoy~

Update v1.1.2

Patch Notes Update v1.1.2:

[h2]## Bug fixes[/h2]

- Fix Background Text Display on top of Interaction not showing full on the first-time collide
- Fix some enemies respawn not adjusted like previous updates.

[h2]## Adjustment & Improvement[/h2]

- to summary, all enemies respawn time now estimate between 20~30s

Enjoy~

Update v1.1.1

We heard you!

[h2]New Features[/h2]
[h3]QoL: New Hold & Release Attack Control[/h3]
- Momo can instantly attack by hold and release [Attack] button
- Holding [Attack] will instantly open Aim Mode
- Release [Attack] will release Attack and close Aim Mode
- When Holding [Attack] Player can press [Open/Close Aim] to cancel attack and close Aim Mode
- By default, [Attack] bindings are Left Mouse in keyboard & mouse and A/RT in Xbox Controller.
- Tips using Xbox Controller: Use RT to holding & release and Right Analog to aiming direction for better experience.
- Previous control (Manually Open-Close Aim Mode) and new control can be use together
- [Interaction] also change using separate button F in Keyboard & Mouse and X in Xbox Controller



[h3]Assist Mode[/h3]
- Player now can casual play with this new Assist Mode
- Assist Mode can be access from Pause Game - Options Menu
- Assist Mode also saved when game is saved.
- Available option: Enemy HP from 100% (Default) up to 20%
- Available option: Enemy Damage from 100% (Default) up to 20%



[h3]Interaction[/h3]
- [Interaction] now has separate control using F in Keyboard & Mouse and X in Xbox Controller to avoid conflict with New Hold & Release Attack Control



[h2]Adjustment & Improvement[/h2]
- Increase respawn time for all enemies by 1-3s
- Adjust Damage on Touch for non-aggressive enemies by little bit higher
- Reduce HP for non-aggressive enemies by ~20%
- Added HP Regeneration for all enemies after not damaged for 5s by 1/s (Except the Huge enemies)
- little improve Loading speed

[h2]Bug fixes[/h2]
- Hide Continue button that sometime appear on fresh new game in Main Menu
- Fix Inconsistently enemy linked link not disappear when the game restarted after kill the Huge enemies and get the Stone-key item (It should be disappear after kill and get the Stone-key item)
- Various translation fixes

15k units in 2 weeks? It's Awesome-nya! 🐾

"A huge THANK YOU for EVERYONE who download or played Slumbering Feline! It's awesome-nyaa!"



"Here some present for YOU-nyaa! updated version of gameplay trailer!"

[previewyoutube][/previewyoutube]

Slumbering Feline is Released on Steam! 🐾

[previewyoutube][/previewyoutube]
🌟 Attention, Cat Lovers and Adventure Seekers! 🌟

We are thrilled to announce that Slumbering Feline is now officially available on Steam!



Slumbering Feline is a single-player, one-shot game featuring a feline-themed story. Step into the shoes of Momo, who finds herself lost in a strange dream and trying to escape from her slumber.

Feature:
- 2D side-scrolling platformer with pixel-art and an atmospheric environment.
- Unique combat system featuring Shutter Attacks and Parry Actions.
- 10-25 minutes playtime.
- A single objective within a large, interconnected level.
- 7 enemy types, 2 weapons, plus a parry mechanic.
- 4 checkpoints for respawn and progression.
- Xbox controller support (Windows).
- Available on Windows & Steam Deck



Step shoes into Momo and find her way out!