Ver. 1.2.0 Patch Update Notice
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IMPORTANT:
Replay data from Ver. 1.1.4 and earlier will no longer be compatible after this update.
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Notice of Known Issue 2024/04/30 21:45(JST)
We are aware of an issue where certain sounds may not play correctly when VSync is enabled.
We apologize for the inconvenience and appreciate your understanding.
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Update Contents
Bug Fixes
Changes
Balancing Adjustments
Public Test Features
Thank you for your continued support!
IMPORTANT:
Replay data from Ver. 1.1.4 and earlier will no longer be compatible after this update.
/////////////////////////////////////////////////////////////////////////
Notice of Known Issue 2024/04/30 21:45(JST)
We are aware of an issue where certain sounds may not play correctly when VSync is enabled.
We apologize for the inconvenience and appreciate your understanding.
/////////////////////////////////////////////////////////////////////////
Update Contents
Bug Fixes
- Fixed an issue where L-stick and R-stick press button icons were not displayed in the gamepad settings screen
- Fixed behavior of cursor repeat movement in scrollable menus
- Fixed a bug where key assignment settings were not properly saved under certain operations
- Fixed an issue where the Game Over screen remained during certain inputs while replaying gameplay
Changes
- Changed the replay data version (replays from previous versions are no longer playable)
- Updated the gamepad key settings UI to better match the layout of the keyboard settings screen
- Changed the exit method for key assignment preview to require holding any button
- Adjusted the position of orientation markers for Tetrominoes in STANDARD mode
- Adjusted IRS (Initial Rotation System) behavior
Balancing Adjustments
- Adjusted the difficulty of MASTER mode
- Adjusted text size on the key assignment preview screen
- Fine-tuned marker positions for S, Z, and I pieces in STANDARD mode
- Adjusted SHIRANUI CPU logic (no impact on difficulty)
- Adjusted text display size in the key assignment confirmation screen
Public Test Features
- Ensured all windowed display modes run at 60 FPS
- Added refresh rate settings when in fullscreen mode
- Added ability to toggle VSync ON/OFF
VSync can be used when refresh rate is a multiple of 60 Hz
Note: In multi-monitor setups, this depends on the primary monitor - Updated display settings so that changes take effect immediately
Note: For fullscreen mode on multi-monitor setups, a restart is required when switching devices - Adjusted resolution options for windowed mode
Windowed resolutions now use a fixed 16:9 ratio table, separate from monitor specifications
Thank you for your continued support!