1. TETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE-
  2. News
  3. Development Report: Planned Upcoming Updates

Development Report: Planned Upcoming Updates

Here’s a summary of upcoming planned updates:

Correction of CTWC Mino Designs:

We discovered that due to an assignment error, the "standard" and "TGM" mino designs were mistakenly swapped.
This will be corrected in the next update.
Scheduled for implementation in Ver.1.4.0.

Adjustments to MASTER Mode Difficulty:

We’re currently excited by the growing number of players achieving GM status in MASTER mode. Our development team is very eager to see how competition and time-attack strategies evolve.
However, upon review, we've recognized that the existing condition for surpassing the 2600 level—"clearing the final lines using only standard minos"—has inadvertently created gameplay challenges and a difficulty curve unintended by our design team.
One of TGM4’s core concepts has always been to highlight the artistic side of Tetris play. Unfortunately, this current requirement has forced players into tedious line-clearing tasks, detracting from the intended experience and unfairly hindering skillful players from attaining GM status.
To address this issue, we have decided to remove the condition requiring "standard minos only" for line clearing.
Please understand, this adjustment is not meant as a general difficulty reduction.
Scheduled for implementation in Ver.1.4.0.
Note: MASTER mode replay data from Ver.1.3.0 and earlier versions will no longer be compatible.

Adjustments to ASUKA Mode:

We intentionally delayed updates for anti-analysis measures. However, ASUKA mode has an upcoming "HARD MODE."
This new mode will be available to players who have earned the "ASUKA MASTER" title in ASUKA mode.
We plan to release it around (likely after) the CTWC tournament period.

Input Device Optimization:

As previously announced (see link below), we are renewing the input device system to address device compatibility issues and simplify tournament organization.
https://steamcommunity.com/app/3328480/discussions/0/603029638548052334/
Our current goal is to have this new input system implemented in time for the CTWC event.
Thank you for your patience as we continue our efforts.

Discussions: https://steamcommunity.com/app/3328480/discussions/0/603030065018601378/