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TETRIS® THE GRAND MASTER 4 -ABSOLUTE EYE- News

Ver. 1.8.2 Patch Update Notice

We have released Ver. 1.8.2.

This is a bug-fix and adjustment update addressing issues in Ver. 1.8.0 and 1.8.1.

Fixes and Changes:
  • Fixed an issue where BGM might not play in NORMAL (2.1).
  • Fixed issues related to replay data.
  • On the Replay Data list screen, when displaying in performance order, data that has lost compatibility is now treated as out of ranking (excluded).

Discussions: https://steamcommunity.com/app/3328480/discussions/0/603041053825662948/

Ver. 1.8.1 Patch Update Notice

We have released Ver. 1.8.1.

This update mainly consists of bug fixes for Ver. 1.8.0.

Adjustments:
  • Adjusted the volume of certain BGM tracks.

Bug Fixes:
  • Corrected UI text.
  • Adjusted the volume of certain sound effects in ASUKA mode.
  • When displaying replays in performance order, entries without a title now sort correctly.
  • During replay playback for NORMAL (1.1/2.1), the correct grade is now displayed.
  • Fixed an issue that occurred when exiting via the menu during Practice mode.

Discussions: https://steamcommunity.com/app/3328480/discussions/0/603040822196332894/

This Week’s Schedule and a Small Tidbit

We’re sharing this week’s schedule.

  • We plan to roll out Ver. 1.8.1, focused mainly on bug fixes, by tomorrow evening (JST).
  • We plan to hold “Challenge from Hirashima-P Part 4” this Friday.
    We’ve prepared replay data for NORMAL 3.1.
    Even if you haven’t unlocked NORMAL 3.1 yet, you can join using this replay data; however, the event rules are not TGM style.

    Note:
    Unlock conditions for NORMAL 3.1
    1. Clear NORMAL to 999 to unlock NORMAL 1.1
    2. Clear NORMAL 1.1 to 999 to unlock NORMAL 2.1
    3. Clear NORMAL 2.1 to 499 to unlock NORMAL 3.1
  • On the current Ver. 1.8.0 title screen, if you move the stick left and right a few times…?
    Please show us on social media with the tags #tgm4 #tgm_decoration.


Discussions: https://steamcommunity.com/app/3328480/discussions/0/603040822196261958/

Ver.1.8.0 Patch Update Notice

We have released Ver. 1.8.0.

As previously announced, there will be no detailed report for this version.
We appreciate your understanding.

Additions & Adjustments:
  • Added option to configure mitigation controls for users experiencing environmental latency (Latency-mitigation system).
  • In windowed mode, the cursor is now shown on the title bar and window frame.
  • Minor UI text revisions.
  • Adjusted level-bar display.
  • Added a secret to certain game modes.
  • Added a second secret to certain game modes.
  • Added data-display settings to Score Ranking.
  • Fixed line-clear scoring when the BIG option is enabled in MARATHON mode.
  • Added decorations (not shown under normal conditions).
  • Added “1.1 + α” to NORMAL.
     “1.1” is added based on your play status in NORMAL.
     Thereafter, additional modes unlock based on your progress in the added mode.
  • In the Replay Data list, when sorting by performance in categories where existing titles can be earned, the order now prioritizes “Title > Reached Level > Time.”
  • Rankings and Replay mode items now display all modes from the start (no longer require playing them first).
  • Added an alternative game-field display method (selectable in Options).
  • For TGM style only, certain UI changes are now configurable via Options.


Bug Fixes:
  • Fixed an issue where scores could be miscalculated during replay playback.
  • Corrected the counted number of BIG-mino line clears in achievement aggregation.
  • Implemented countermeasures for an issue occurring in SHIRANUI mode (memory shortage).


Discussions: https://steamcommunity.com/app/3328480/discussions/0/603040419439348695/

Release Schedule Delay Notice for Ver. 1.8.0

We were preparing to release Ver. 1.8.0, but since last week our development staff has been resting due to illness, and today a medical institution has instructed that they need to remain off duty for the rest of this week. Furthermore, next week in Japan is the “Obon holiday,” during which our debug team will also be absent. Therefore, it looks likely that the release of Ver. 1.8.0 will slip to mid-August or later.

We had planned to release today, but we judged that proceeding with a major update without the responsible staff present would be very risky, so we reluctantly decided to postpone the release.

Since Ver. 1.7.0, we have taken various comments into account, but every applicable version has been operated under licensor direction. Please wait a little longer for the release of Ver. 1.8.0. Ver. 1.8.0 includes specification changes that were negotiated immediately after release under the release conditions of Ver. 1.7.0, so we are proceeding very carefully. We appreciate your patience until a firm release date is set.

Discussions: https://steamcommunity.com/app/3328480/discussions/0/603037883163495663/