Development Update #18
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[p]Mine Widget Range Indicator Displays [/p][p][/p]
[p]Distance Indicator to minable objects to assist player navigation.[/p]
[p]Reduce Base Detection Overlay[/p][p][/p]
[p]Overlay detection radius reduced by 25% for better Gameplay.[/p]
[p]Gate Rotation Activation for Hyperdrive[/p][p][/p]
[p]Gate now rotates to indicate hyperdrive activation status.[/p]
[p]Cargo Damage Drop Chance[/p][p][/p]
[p]When taking damage, there's a 20% chance a cargo item will drop.[/p]
[p]Cargo Bar Display[/p][p][/p]
[p]A visual cargo capacity bar is now available in the UI.[/p]
[p]Speedometer Display[/p][p][/p]
[p]A speedometer has been added to display the ship’s velocity.[/p]
[p]New Sound and Music
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[p]updated sound effects and music tracks for a more immersive experience.[/p]
- [p]Hyperdrive State Logging Inverted Corrected the reversed log messages for hyperdrive activation/deactivation.[/p][p][/p]
- [p]Anomaly Hit Detection Issue Anomalies were dealing damage even when not visible.[/p][p][/p]
- [p]Duplicate Mission Completion Fixed bug where completing one mission type would complete all of that type.[/p][p][/p]
- [p]Cosmic Map Initial Load Bug Resolved issue where player position and planet name did not appear on first game load.[/p]