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Development Update #21

[p][/p][p]
STATION BONUS SYSTEM
[/p]
[p]Reputation [/p]
[p]Station[/p]
[p]Bonus[/p]
[p]10[/p]
[p]Oracle[/p]
[p]+%10 Analyzing Distance Boost[/p]
[p]20[/p]
[p]Blackmarket[/p]
[p]-%10 BlackMarket Pirces[/p]
[p]30[/p]
[p]Reforge[/p]
[p]+%10 Salvage Prices[/p]
[p]40[/p]
[p]Refinery[/p]
[p]+%20 Increased Mining Speed[/p]
[p]50[/p]
[p]Crypt[/p]
[p]+%20 Decresed Ship Price[/p]
[p]60[/p]
[p]Shipyard[/p]
[p]+%20 Decresed Module Price[/p]
[p]70[/p]
[p]Datacore[/p]
[p]+%20 Increased Tonnage[/p]
[p]80[/p]
[p]Cerebrum[/p]
[p]+%20 Increased Max Speed[/p]
[p]90[/p]
[p]Nexus[/p]
[p]+%20 Decresed Crew Salary[/p]
[p]110[/p]
[p]Core[/p]
[p]10day +1 Reputation[/p]
[p]120[/p]
[p]Oasis[/p]
[p]10btc per day [/p]
[p]
Detect Enemy
Enemy detection logic implemented.[/p][p][/p][p]Drone Count Dependency
System now functions based on number of available drones.[/p][p][/p][p]EMP Ammo for Player
EMP ammunition added and functional for player use.[/p][p]
Widget Optimization
UI widgets optimized for better performance and lower CPU usage.[/p][p][/p][p]Enemy Ship Optimization
Enemy ships updated to reduce performance impact during combat.[/p]