1. Cosmic Miners
  2. News
  3. Major Update: The Final Stretch

Major Update: The Final Stretch

[p][/p][p][/p][h3]Endgame Missions [/h3][h3]Final story missions have been fully implemented.[/h3][p][/p][p]Missions Reworked[/p][p]Missions have been adjusted for better balance and variety.[/p][p][/p][p]UI Improvements[/p][p]Polished interface for smoother player experience.[/p][p][/p][p]Language Polish[/p][p]Improved localization and consistency across all in-game text.[/p][p][/p][p][/p][h2][/h2][p]Influence Mission Indicator Fixed[/p][p]Yellow light now activates properly during the Influence mission.[/p][p][/p][p]Dock Request Fixed[/p][p]Pressing "F" to request docking now works reliably.[/p][p][/p][p]Oracle Planet Bug Fixed[/p][p]Oracle station is no longer placed inside the planet.[/p][p][/p][p]Headquarters Speed Fixed[/p][p]Headquarters rotation speed reduced; boost no longer required to catch up.[/p][p][/p][p]Mouse Fire Lock Fixed[/p][p]Firing is now disabled while the mouse cursor is visible.[/p][p][/p][p]Mission Overlay Fixed[/p][p]Overlay no longer crashes when no missions or multiple missions are active.[/p][p][/p][p]Hyperdrive Prompt Fixed[/p][p]"Press T to hyperdrive" message now correctly disappears during travel.[/p][p][/p][p]Gate Prompt Fixed[/p][p]Prompt no longer persists after leaving a gate.[/p][p][/p][p]Consumables Save Bug Fixed[/p][p]Oxygen, food, medkits, and repair kits now decrease properly after saving.[/p][p][/p][p]Mouse Manager Save Bug Fixed[/p][p]Mouse management loop no longer breaks after saving.[/p][p][/p][p]Enemy Spawn Save Bug Fixed[/p][p]Enemies now spawn correctly after loading a save.[/p][p][/p][p]Dock Save Bug Fixed[/p][p]Docking no longer closes instantly after saving.[/p][p][/p][p]Join Our Community[/p][p]Got feedback, ideas, or just want to hang out? Join our Discord server and be part of shaping the future of the game![/p]