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Cubic Cosmos News

Cubic Cosmos Update v0.13.30

[p]Hail, Cosmonauts![/p][p]Thank you for your support and feedback! See below for details of fixes and improvements in the latest version.[/p][p][/p][h3]Current Version[/h3][p]v0.13.30[/p][p][/p][h3]🛠 Fixes and Changes[/h3]
  1. [p]Fixed an issue where the game would crash after the first turn in certain circumstances.[/p]
  2. [p]Fixed an issue where destroying a Death pawn with Endless Sacrifice would not trigger Death effects like Commander's Saber, which rely on triggering other pawns' Death effects.[/p]
  3. [p]Fixed an issue where trying to log in while offline would crash the game.[/p]
  4. [p]Fixed text display issues for card and Relic trait descriptions in some screens.[/p]
  5. [p]Fixed an issue where reaching the end of a battle code replay would cause the game to crash in certain circumstances.[/p]
  6. [p]Fixed an issue where attacks from pawns with over 100 Might would cause the target to move abnormally.[/p]
  7. [p]Fixed crash issues with controllers.[/p]
  8. [p]Improved run failure summary logic. You will no longer auto-save after dying and entering the run failure summary screen. You can press Alt+F4 to restart the battle, or press Escape upon dying to return to the main menu and manage your save from there.[/p]
  9. [p]Removed the hero card choice from the Golden Idol event. The card cannot be ascended.[/p]
  10. [p]Removed frame rate counter in the top-left corner.[/p]
[p][/p][p]We encourage you to carry on reporting issues and submitting feedback so we can continue to make the game even better![/p]

Cubic Cosmos Is Now in Steam Early Access!

[p]Hail, Cosmonauts![/p][p]The moment you've been waiting for is here! The Early Access version of Cubic Cosmos is now available! Pick it up now to enjoy a 25% discount![/p][p]Stuck in a deadly game, you have chosen to fight destiny and escape your fate.[/p][p][/p][h3]Got What It Takes to Break the Cycle?[/h3][p]The Early Access version includes:[/p]
  • [p]Three Classes for Diverse Decks: Different classes with unique features for endless strategic combinations.[/p]
  • [p]200+ Cards to Build a Winning Deck: Pair your favorite cards and Relics to build a unique and unstoppable deck.[/p]
  • [p]9 Heroes With Unique Skills: Choose the hero that fits your playstyle and help them break the cycle of fate.[/p]
  • [p]Innovative Gameplay Modes: Enjoy new experiences with daily challenges and Mastery Mode.[/p]
  • [p]Save Your Faves With the Doll System: Smuggle your favorite cards inside Dolls to use them again in the next run![/p]
  • [p]Take a Risk With Random Events: Your choices make each run different.[/p]
  • [p]An Array of Achievements: Show off your skills with basic and challenge achievements.[/p]
[p][/p][h3]Future Plans[/h3][p]The demo will be taken offline when the Early Access version goes on sale. Thank you to all of our playtesters for your valuable feedback. The Early Access version is a critical step in development, and before we reach version 1.0 we would like to invite everyone to keep providing us with invaluable suggestions and ideas.[/p][p]We have created a development roadmap to show what content will be added following the Early Access release. We'll continue to make changes according to your feedback, so the roadmap might also change. We hope that this will help us to communicate with our players and give everyone a clear picture of the development process.[/p][p][/p][p][/p][p]Please feel free to join our Discord to stay up to date with the latest news.[/p][p]Thanks once again for your support, and please enjoy the game![/p][p]Cubic Cosmos Team[/p]

Cubic Cosmos Early Access Release September 17!

[p]Hail, Cosmonauts! Big news incoming:[/p][p]🎉 Cubic Cosmos will be released for Early Access on September 17 at 07:00 UTC![/p][p][/p][p]During the playtest period, we've received a huge amount of feedback from players—both criticism and encouragement—which has been factored into our plans to improve the game for future versions. We'd like to express our heartfelt thanks to all our playtesters and to everyone who played the demo. Your support and feedback have been invaluable to us.[/p][p][/p][p]The Early Access version of Cubic Cosmos will contain:[/p]
  • [p]Three major classes[/p]
  • [p]200+ cards[/p]
  • [p]9 playable heroes[/p]
  • [p]Numerous gameplay modes—including tutorial, multiple fixed boss chapters, randomized boss chapters with increasing difficulty, daily challenges, and Mastery Mode (a variant of endless mode)[/p]
  • [p]Achievements system: base achievements and challenge achievements[/p]
[p]Cubic Cosmos will launch with a 25% discount, priced under $10 for one week only—so don't miss out! If you like Cubic Cosmos, don't forget to keep sending us your ideas and suggestions, and we'll take them into consideration for future versions.[/p][p][/p][p]The demo is still available, so if you still haven't tried it, now's your chance. Your support is crucial to us as we get ready for the big release. So if you enjoyed the demo, please add the game to your wishlist, and feel free to join our official community to get the latest updates, cheer on/torment the dev team, and chat about all things Cubic Cosmos.[/p][p][/p][p]We'll be sharing an updated development roadmap soon, so stay tuned![/p][p]Cubic Cosmos Team[/p]

Cubic Cosmos Playtest has concluded

[p]From the bottom of our hearts, we'd like to thank the Cubic Cosmos community for your ongoing interest, support and feedback, which has been invaluable to us.[/p][p]After two months of polishing, a new version of Cubic Cosmos will be available soon, packed to the gills with new content! This playtest showcases the core Early Access content, with a curated set of cards, classes, heroes, and modes to deliver a cohesive experience.[/p][p][/p][h2]Test Highlights[/h2][p]This playtest version includes a ton of updates in response to previous player feedback. These include:[/p]
  1. [p]Three classes, 200+ cards, and 9 playable heroes[/p]
  2. [p]Gameplay Modes:[/p][p]Tutorial + multiple fixed boss chapters + multiple higher difficulty random boss chapters[/p][p]Mastery Mode[/p]
  3. [p]Expanded Doll system[/p]
  4. [p]Base gameplay improvements[/p]
[p]And even more content waiting for you to explore![/p][p][/p][h2]Test Info & How to Apply[/h2][p]Test Type: Closed test[/p][p]*Development version does not reflect the quality of the final product, and we will continue to optimize and improve it.[/p][p]Test Duration: September 1 2025 02:00 - September 5 16:00 (UTC)[/p][p][/p][h3]How to Participate:[/h3]
  1. [p]Apply via our Steam page:[/p][p]Visit the Cubic Cosmos Steam page and click ""Request Access"". You can apply at any time during the testing period![/p][p]Accepted players will receive an email notification from Steam."[/p]
  2. [p]Fill in the registration form (recommended - you are more likely to be accepted for testing):[/p][p]Fill in the registration form. Accepted players will receive a message from an administrator.[/p]
[p]⚠️ Remember to join the community (our Discord) or we won't be able to contact you![/p][p][/p][h2]Important Notice![/h2][p]If you like our game, please don't forget:[/p][p]⭐ Add Cubic Cosmos to your Steam wishlist[/p][p][dynamiclink][/dynamiclink]⭐ Tell your friends about Cubic Cosmos[/p][p]It would be a huge help to us![/p]

Dev Log #02 | From Next Fest to Early Access: Our Plan

[p]Hail, Cosmonauts![/p][p]Since Next Fest, we've received a ton of feedback from players—not just praise, but also suggestions that have given us lots to consider. Thank you to everyone for supporting Cubic Cosmos![/p][p][/p][p]During this time, we've continued to update and improve the demo while also sorting out content for the Early Access version.[/p][p]In accordance with our original plan, we've arrived at a version that we're satisfied with in terms of playability and experience.[/p][p]But we don't want to settle for "satisfied"; we want the Early Access version to have that "one-more-turn" quality that keeps players coming back for more. That's why we've decided to further expand and polish the game so we can create a version with even better pacing and content.[/p][p][/p][h2]What Will Be In The Early Access Version?[/h2]
  1. [p]More Cards and Classes[/p][p]The three main classes are being further polished. At time of release we plan to have 10 heroes and over 200 cards available.[/p]
  2. [p]More Gameplay Modes[/p][p]Gameplay Mode 1: Tutorial + fixed boss chapters + multiple higher difficulty random boss chapters.[/p][p]Gameplay Mode 2: Daily challenges.[/p]
  3. [p]Mastery Mode[/p][p]Similar to an "endless mode", Mastery Mode will be available upon completing a run.[/p]
  4. [p]Controller Support[/p][p]Support for Steam Deck and gamepads.[/p]
  5. [p]Achievements[/p][p]Base achievements, challenge achievements and exploration achievements.[/p]
  6. [p]Doll System[/p][p]Major improvements and new features for the Doll system.[/p]
  7. [p]Improved UI, Sound Effects, Animations[/p][p]Thank you to everyone who made us aware of issues they experienced during the demo. We're working to update the UI and improve sound effects and animations.[/p]
  8. [p]More Detailed Interactions[/p]
[p]This chart should help everyone understand the differences between each version. As you can see, the new version doesn't just mean more content, but a more complete game overall.[/p][p][/p][h2]Demo Still Available[/h2][p]We're now working flat out on the new version of the game. We'll be carrying out playtesting before it launches, so watch this space![/p][p]The current Steam demo will continue to be available, and we welcome you to keep playing and offering your suggestions.[/p][p]You're also welcome to join our Discord and chat directly with the developers. Discord members will be the first to know about playtest recruitment and important news updates![/p]