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Cubic Cosmos News

Cubic Cosmos Patch Notes v0.13.59

[p]Update Version: v0.13.59[/p][p]Update Time: 2025/10/27 10:30 UTC[/p][p][/p][p]Patch Notes:[/p]
  1. [p]In multiple-wave battles, defeating one wave and advancing to the next will no longer advance the turn counter or make you take Fatigue damage.[/p]
  2. [p]The Achievements button on the main menu will now display a notification when achievements have been completed but not claimed.[/p]
  3. [p]Relic cards will now display appropriate UI borders according to class and tier.[/p]
  4. [p]Intents for enemies Mega Snowball and Mega Ooze are now shown more clearly.[/p]
  5. [p]Differentiated models for Shadowflower and Blooming Shadowflower to make them more distinguishable.[/p]
  6. [p]Improved Relic drop weighting for different classes.[/p]
  7. [p]Improved certain trait descriptions.[/p]
  8. [p]Fixed Steam Deck touchscreen unresponsiveness issues.[/p]
  9. [p]Fixed an issue where cards with Kill skills could not die when affected by Endless Sacrifice.[/p]
  10. [p]Fixed an issue where buff-tracking skills such as Assimilation and Amplifier would confer certain buffs with no effects.[/p]
  11. [p]Fixed an issue where, after Shapeshifting into a hero with the Heartless skill then Shapeshifting into another hero, pawns would be left unable to attack.[/p]
  12. [p]Fixed an issue where the graveyard indicator would not be updated when Ooze added cards to your graveyard.[/p]
  13. [p]Fixed an issue where Shield stacks would not display correctly when enemies summoned cards from your deck to the battlefield.[/p]
  14. [p]Fixed an issue where clicking and dragging cards to attack advancing enemies would cause enemies' special effect borders to display incorrectly.[/p]
  15. [p]Fixed issues with certain card backgrounds.[/p]
  16. [p]Fixed display issues when playing cards using hotkeys.[/p]
[p][/p][p]Thanks for your feedback. We'll keep on fixing any bugs you find![/p]

Cubic Cosmos Patch Notes v0.13.58

[p]Update Version: v0.13.58[/p][p]Update Time: 2025/10/22 10:30 UTC[/p][p]Patch Notes:[/p]
  1. [p]Added progress bars to the challenge achievements details screen.[/p]
  2. [p]The Piece trait now takes priority over the Chambered trait.[/p]
  3. [p]Improved logic for playing cards using hotkeys.[/p]
  4. [p]Improved sound effects.[/p]
  5. [p]Fixed an issue where Piece cards might not merge at the start of battle.[/p]
  6. [p]Fixed an issue where Snowball's freeze effect would remain after the next row of enemies advanced.[/p]
  7. [p]Fixed an issue where Might buffs did not apply to certain summons.[/p]
  8. [p]Fixed display issues with cards in your hand when using ongoing battle codes.[/p]
  9. [p]Fixed an issue where having Lifestone in your deck would cause card amounts to display incorrectly during events.[/p]
  10. [p]Fixed an issue where repeatedly pressing F would cause animation issues for cards in your hand.[/p]
  11. [p]Fixed an issue where the '-' key could not be used when entering custom text for doll codes and battle codes.[/p]
  12. [p]Fixed an issue where using the Skip Battle Animation feature could cause problems with pawn model coordinates.[/p]
  13. [p]Fixed an issue where triggering the Reverb trait would not apply buffs to cards in your deck or graveyard.[/p]
  14. [p]Fixed an issue where an attribute reduction animation would play when a hero Shapeshifted multiple times.[/p]
  15. [p]Fixed an issue with boss Angry Mimic where pawn models would remain on the field.[/p]
  16. [p]Fixed an issue with boss Mega Channeler where skills would be triggered more times than intended.[/p]
  17. [p]Fixed an issue where pawn models could softlock when activating Tactical Assault, Spectral Sandglass, and Ember in succession.[/p]
  18. [p]Fixed an issue where pawn models could softlock when activating Ouroboros and Recall in succession.[/p]
  19. [p]Fixed an issue where Might buffs were not applied to heroes when activating Assimilation and Exasperation in succession.[/p]
  20. [p]Fixed an issue where using Endless Sacrifice to destroy a pawn would stop the graveyard counter from updating.[/p]
[p][/p][p]Thanks for your feedback. We'll keep on fixing any bugs you find![/p]

Cubic Cosmos Patch Notes v0.13.55

[p]Update Version: v0.13.55[/p][p]Update Time: 2025/10/20 08:15 UTC[/p][p][/p][p]Patch Notes:[/p]
  1. [p]Added a rank reduction mechanism to Shops. Cards that you have not purchased when on sale will have a lower chance to be randomly selected the next time you refresh cards.[/p]
  2. [p]Cards with Kill skills no longer need to survive after attacking in order to trigger their skill.[/p]
  3. [p]Fixed an issue where cards like Evil Within and Storm Specter could cause crashes when triggering multiple nested skills.[/p]
  4. [p]Hero Midnight Augur's Shapeshift cards have been removed from the Codex.[/p]
  5. [p]Fixed an issue where Queen's Lash could be triggered by Suffering Vigilant and Sharkaneer.[/p]
  6. [p]Fixed an issue where Shadowflower could die instantly when played if consecutive nested skills were triggered.[/p]
  7. [p]Fixed an issue where some pawns' buff effects were not displayed properly when summoned from your deck.[/p]
  8. [p]Fixed resolution issues when starting the game with a non-standard monitor.[/p]
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Cubic Cosmos Patch Notes v0.13.54

[p]Update Version: v0.13.54[/p][p]Update Time: 2025/10/16 14:30 UTC[/p][p][/p][p]Patch Notes:[/p][h3]System Changes[/h3]
  1. [p]Mimicry Rune now remembers the last sorcery you played while in your deck or graveyard.[/p]
  2. [p]Relic Gate of Shadows now also summons neutral pawns.[/p]
  3. [p]The Report button will no longer be shown for your own Doll codes and battle codes on the leaderboard.[/p]
[h3]Fixes[/h3]
  1. [p]Fixed an inaccuracy in the description for the Relic Seal of Protection. The shield granted by this Relic only lasts for one turn.[/p]
  2. [p]Fixed an issue where the Lucre counter in the run completion summary would be stuck at 0.[/p]
  3. [p]Fixed an issue where pawns such as Shadowflower would not retain their previous Potency after Shapeshifting.[/p]
  4. [p]Fixed an issue where redrawing certain cards with buff effects would stop the buff effects from being displayed.[/p]
  5. [p]Fixed an issue where the trait description pop-up would not display when mousing over trait text after completing consecutive events in a stage.[/p]
  6. [p]Fixed an issue where using high-Might pawns to destroy multiple enemies in a row could cause enemies in the back row to play impact animations.[/p]
  7. [p]Fixed buff icon errors.[/p]
  8. [p]Fixed hand clipping issues.[/p]
  9. [p]Fixed English text size issues.[/p][p][/p]

Cubic Cosmos Patch Notes v0.13.53

[p]Update Version: v0.13.53[/p][p]Update Time: 2025/10/13 13:00 UTC[/p][p][/p][p]Patch Notes:[/p][h3]System Changes[/h3]
  1. [p]Removed the deletion countdown mechanism for Dolls.[/p]
  2. [p]Shapeshifting will reset the number of attacks a hero can launch per turn.[/p]
[h3]Fixes[/h3]
  1. [p]Fixed an issue where using the Skip Battle Animation feature could cause the statuses of cards in your hand or on the battlefield to not be updated in real-time.[/p]
  2. [p]Fixed an issue in one Pack Shop where packs with the same name would contain the same cards.[/p]
  3. [p]Fixed an issue where, after bosses with the Even Split trait launched an attack, player pawns would also take split damage when attacking the boss.[/p]
  4. [p]Fixed an issue where the green border effect indicating that a hero can attack would remain after Shapeshifting.[/p]
  5. [p]Fixed an issue where a card's max Health could be reduced below 1. This issue caused some skills to be unable to target cards in your hand properly.[/p]
  6. [p]Fixed an issue where, when merging 3 cards, the preview would show an ascended card with buffs that exceeded the stack limit.[/p]
  7. [p]Fixed an issue where, after a boss generated an Intent, attacking that boss could cause the blue Intent border effect to disappear.[/p]
  8. [p]Fixed an issue where right-clicking Pan-Galactic Staff would cause its creatables to be shown as locked when viewed.[/p]
  9. [p]Fixed an issue where the Health of pawn cards would not be displayed while in your hand.[/p]
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