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Cubic Cosmos News

Cubic Cosmos Demo Patch Notes v0.0.9.40

Hail, Cosmonauts! This update fixes a number of issues and makes improvements to the game. See below for details:

Update Version
v0.0.9.40

Update Details

Fixes
  • Fixed an issue where continuous quick attacks and movement could cause pawns to leave their background behind them on the field.
  • Fixed an issue with the search function in the Codex. Searching for traits will now work as intended.
  • Fixed a number of issues that led to crashes during combat.
  • Fixed an issue where continuously triggering Auto cards could lead to crashes under certain circumstances.
  • Fixed an issue with animation when Tactical Assault returns a pawn with Auto.
  • Fixed an issue with interactions between Spectral Spade and Mega Shrieker.
  • Fixed a content issue with whole-match battle codes.
  • Fixed a display issue with card stack limits.
Improvements and Adjustments
  • Ascended cards will inherit all buffs from constituent Piece cards.
  • "Number of cards owned" and "ascend available" notifications will now be updated promptly when selling cards at the Shop.
  • Card buff icons will now only be display stack counts when there is more than 1 stack.

Thank you for your support! We'll continue to make improvements to Cubic Cosmos, and we hope you continue to enjoy the game!

Cubic Cosmos Demo Patch Notes v0.0.9.39

Hail, Cosmonauts! See below for details on the latest update:

Update Version
v0.0.9.39

Update Details

Fixes
  • Fixed an issue where dead pawns would not be added to the graveyard until after their animation had finished. They will now be added to the graveyard immediately after the command is completed.
  • Fixed a number of issues that led to crashes during combat.
  • Fixed an issue where cards would be erroneously refreshed when you went from the Shop to the main menu and back to the Shop.
  • Fixed card model issues with Vanguard and Prosthetist.
  • Fixed an issue where Auto pawns could lead to crashes when played while the hero Dragondroid's skills had Modifiers active.
  • Fixed an issue where Chaos Arrow would not give pawns additional Shrapnel traits when the hero Dragondroid's skills had Modifiers active.
  • Fixed an issue where Cycler of Suffering would not give itself its own buff.
  • Fixed an issue where Purified Scepter's effect would trigger every turn.
  • Fixed issues caused by activating Auto-Magus.
  • Fixed an issue where buttons would not appear correctly after reloading your deck and playing an Auto card when there was only 1 Auto card in your graveyard.
  • Fixed an issue that could lead to possible crashes when you had two Spectral Spades.
  • Fixed display issues for certain Relics.
  • Fixed text errors in some event descriptions.
  • Fixed text display issues when switching language.
  • Fixed an issue where enemy pawns would appear on the battle code screen.
  • Fixed an issue where some special effects would remain after completing a run.
Improvements and Adjustments
  • Slightly increased boss Might.
  • Shortened flicker effect duration for skill icons when triggered.
  • When choosing cards during an event, a notification will be displayed when you already have 1 of a given card.
  • Slightly reduced the size of Dolls on the main menu screen.

Thanks for your support and feedback, and please enjoy the game!

Cubic Cosmos Demo Patch Notes v0.0.9.38

Hail, Cosmonauts!

We've just released Cubic Cosmos Demo v0.0.9.38, fixing a few known issues and making improvements and adjustments to the game. Details are below:

Update Version
v0.0.9.38

Update Details

Fixes
  • Fixed an issue where you sometimes could not click pawns on the field.
  • Fixed an issue where Waxwyrm would give repeated buffs to large enemies.
  • Fixed an issue where Swordplay would not correctly transmit Potency to creatable cards.
  • Fixed a display issue with discount tags at the Shop, as well as some other display issues.
  • Fixed an effect trigger issue for Purified Scepter.
Features and Stats Adjustments
  • Changed the calculation method for card scores, and expanded the score bounds for Doll cards appearing at Level 3/4 Shops.
  • Changed icon for hero Dragondroid.
  • Added probabilities for discounts at the Pack Shop.
  • Changed background music during runs.
  • Slightly increased Might and Health for the final boss in Chapter 3.

We invite you to check out the latest version of the game! If you encounter any issues while playing, please contact us via our community pages or other means.
Discord

Cubic Cosmos Demo Patch Notes v0.0.9.37

Hail, Cosmonauts! We've made an update to the demo, fixing a number of bugs that could affect your gameplay experience. See below for details:

Update Version
v0.0.9.37

Update Details
  1. Fixed an issue where stages might not appear on the board, softlocking the game.
  2. Fixed an issue where saving and loading multiple times then returning to your run from the main menu could cause the frame rate to drop. (If you have already encountered this issue, we recommend starting a new run.)
  3. Fixed an issue where hotkeys would occasionally not work.
  4. Fixed an issue where some Drain cards would not be displayed properly.
  5. Fixed a bug where Waxwyrm would erroneously give a 2x Might buff to the pawn to its right.
  6. Fixed an issue where Shield cards' Shatter skills would not trigger properly after being reloaded from the graveyard to the deck.
  7. Fixed a bug where Abyssal Eye's skill would only trigger once per battle.
  8. Fixed an issue where Perfect Attack could target Hourglass, which has no Health.
  9. Fixed an issue where Achievements and Cosmonet would not be shown on the main menu after finishing the tutorial.
  10. Fixed an issue where card trait lists that were too long would lead to UI display problems.
  11. Fixed an issue that caused the game to crash under certain circumstances.
  12. Use Count no longer affects card rating.

During the demo period, we'll continue to gather your feedback to fix problems and improve your gameplay experience.
Thank you all for your support and suggestions during the testing phase. Please carry on posting your discoveries and ideas on our community pages!

Feel free to join in the conversation with your fellow players and share your feedback and suggestions with us!
Discord

Cubic Cosmos is Part of Eastern Game Fest—Demo Now Available!



Hail, Cosmonauts!
Cubic Cosmos will be showcased as part of Eastern Game Fest, with a free demo available for you to try out.

The playtest period will last from April 23 to May 6. The demo does not represent the finished product, and you may encounter temporary art assets, missing skill effects, incomplete translations, or gameplay bugs. We hope you'll bear with us during the experience, and we welcome any suggestions or feedback you may have.
Join our Discord to submit bug reports or discuss the game with other players.

We're still hard at work developing the game, and we'll continue to test, add content and improve your experience. We've also signed up for Steam Next Fest in June, where we'll showcase more content and gameplay updates.

If you liked Cubic Cosmos, don't forget to add it to your wishlist. We're looking forward to hearing the first round of feedback and impressions from our players!