0.16 Hotfix B
[p]We are deploying a small patch that includes improvements to loading times, a bug fix from yesterday’s patch and a warning system for people who leave matches early.[/p][p]
Improvements to Loading Times[/p][p]In our Performance and Matchmaking post from last week, we mentioned that loading times can be slow after leaving a match and add to the overall requeue time. We have made a fix to drastically reduce this load time. This means that queuing up for another match will be much quicker.
Longer load times were affecting a minority of players, however if one player had a long loading time it meant that everyone else would be waiting for their load time when getting into their lobby. Improving these load times for the players experiencing them will make getting into a match much faster for everyone.
We still have further improvements to make for our initial loading times when you first open the game but we wanted to try to improve the reloading time as quickly as possible. [/p][p]
[/p][p]Tsu’bo Bug Fix[/p][p]Yesterday, we put out a hotfix to rebalance the following Eternal Sets: Penelope, Tsu’bo and Rynshi. We had reports that the following change did not take effect. Today’s update fixes that.
TsuBo’s Yah’towa ability (Wolf Summon) has had its hitpoints reduced when upgraded to Level 3. The hitpoints are now 100 (down from 125)[/p][p]
[/p][p]Warning for Leaving Early[/p][p]If you’re downed in a match, it’s possible to be revived by your teammates. The match isn’t over until your whole team is eliminated. Leaving early can put your teammates in a tricky position. [/p][p][/p][p]The new warning will let players know that it’s possible to be revived and ask them not to leave. This also includes a warning that there may be future penalties for repeatedly leaving early.[/p][p]
[/p]
Improvements to Loading Times[/p][p]In our Performance and Matchmaking post from last week, we mentioned that loading times can be slow after leaving a match and add to the overall requeue time. We have made a fix to drastically reduce this load time. This means that queuing up for another match will be much quicker.
Longer load times were affecting a minority of players, however if one player had a long loading time it meant that everyone else would be waiting for their load time when getting into their lobby. Improving these load times for the players experiencing them will make getting into a match much faster for everyone.
We still have further improvements to make for our initial loading times when you first open the game but we wanted to try to improve the reloading time as quickly as possible. [/p][p]
[/p][p]Tsu’bo Bug Fix[/p][p]Yesterday, we put out a hotfix to rebalance the following Eternal Sets: Penelope, Tsu’bo and Rynshi. We had reports that the following change did not take effect. Today’s update fixes that.
TsuBo’s Yah’towa ability (Wolf Summon) has had its hitpoints reduced when upgraded to Level 3. The hitpoints are now 100 (down from 125)[/p][p]
[/p][p]Warning for Leaving Early[/p][p]If you’re downed in a match, it’s possible to be revived by your teammates. The match isn’t over until your whole team is eliminated. Leaving early can put your teammates in a tricky position. [/p][p][/p][p]The new warning will let players know that it’s possible to be revived and ask them not to leave. This also includes a warning that there may be future penalties for repeatedly leaving early.[/p][p]
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