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Caves of Qud News

Feature Friday - December 9, 2022

204.45 - 'beta' branch
  • Added a new signature dish to Chavvah: Crystal Delight.
  • Added a new tile for diplomacy droid.
  • Added a dynamic description for the [redacted].
  • Added more Barathrumite dialogue for late-game quests.
  • Refined the crystalline properties of Chavvah, the Tree of Life.
  • Made some refinements to the experience of getting dreamcrungled.
  • The pipes in [redacted] now flow with a mixture of primordial soup and your chosen catalyst.
  • The [redacted] crab is now correctly considered a proper noun.
  • Added abilites and equipment to Tau's companion.
  • Tweaked the stats of palladium mesh tabbard and psychodyne helmet.
  • Made some additional minor tweaks to psychodyne helmet, black mote, palladium mesh tabard, and dazzle cheek.
  • Added descriptions for grounding shunts and social co-processor.
  • Added descriptions for psychodyne helmet, black mote, palladium mesh tabard, dazzle cheek, crystalline halo, and crystalline jile.
  • Added descriptions for crystalline trunk, crystalline branch, crystalline taproot, crystal leaves, crystal key, spiral staircase, chiming rock, and glowing soft.
  • Added descriptions for Dyvvrach, Miryam, Tzedech, Tivka, _, Thicksalt, Tammuz, the Tau variants, Aoyg-no-Longer, and the still chime.
  • Updated several sounds.
  • Removed the watervine step sound.
  • Added some chronology entries for important Moon Stair actions.
  • Changed the color of severed [redacted] limbs.
  • Warm static now distorts skills as well as powers.
  • Ejection seats now lock into place when returned after ejecting.
  • Added a new option under the Controls section named "MacOS13 Unity Keypad Bug Workaround" as a prospective fix for users on MacOS 13.x having issues with numpad.
  • Fixed some issues with temporary mutations not granting their abilities and bonuses.
  • Fixed a bug that sometimes caused you to turn blue.
  • Fixed a bug that made gigantic trade goods much more common than they should be.
  • Fixed a bug that caused [redacted] without poetic features to be unbuildable.
  • Fixed a bug that caused the interior of [redacted] that survived death via effects like Precognition to behave strangely.
  • Fixed a bug that caused zones to be suspended almost immediately upon leaving them.
  • Fixed a bug that caused you to become stranded upon completing a crungle.
  • Fixed a bug that caused non-standard metachrome limbs (such as Back, Feet, or Arm weapons) to be ineligible for offhand attacks.
  • Fixed a bug that caused psychic hunters to spawn over pits that'd cause them to immediately fall to their death.
  • Fixed a bug that caused some popups in the classic UI to cut off the last word.
  • Fixed an exception when warm static applied the Springing effect.
  • Fixed an issue where Suppressive Fire wasn't showing up in the abilities menu.
  • Fixed a few crash and a few other bugs with the Continue screen when there were invalid or corrupt info files.

Feature Friday - December 2, 2022

204.42 - 'beta' branch
  • Added new armor: gigantic chassis plate.
  • Added a new item: magnetic bottle.
  • Added [redacted] to the bottom of the asphalt mines.
  • Added sated dreamcrungles.
  • After escaping the waking dream of a dreamcrungle, it now either dies or becomes sated.
  • Added a new preservable/piece of butcherable equipment: dream rondure.
  • Added a new cooking ingredient: dream smoke.
  • Added a new 'Flip' mode to the modern dock. It has behavior similar to the original text sidebar.
  • Made some tweaks to Crystal of Eve.
  • Added young crystalline roots to the subterranean Moon Stair. They very rarely spawn with harvestable crystals of Eve.
  • Added descriptions for the following objects: monad, crystal of Eve, crystalline root.
  • Noisegrass now only appears on the Moon Stair surface.
  • Pax Klanq now takes three days to construct the [redacted].
  • Clarified in Pax Klanq's dialog that the hamsa must weigh 5 lbs. or less.
  • Pre-existing natural weapons of a [redacted] now match the armament skill.
  • Baetyl rewards awarded during [redacted] creation are now gigantic when applicable.
  • A popup is now displayed when your follower is unable to enter your [redacted].
  • Cragsmench [redacted] no longer spawn with hoary fists.
  • If you get stranded in a waking dream by a dreamcrungle, the reward or penalty for completing the crungle is now applied to your new body.
  • Tweaked the screen transitions when hit by a dreamcrungle while using the classic interface.
  • Charging Strike for axes and Charging Strike for cudgels are now the same skill.
  • Village ovens can no longer recipes that have wild rice as an ingredient.
  • Added an option to disable mouse zoom.
  • The selected ability bar button is now only highlighted if the "Use Ability" command has an active bind.
  • The User Interface option "Pressing shift will hide the sidebar" now affects the modern UI dock and undocked windows.
  • Gibbons are now correctly classified as apes.
  • Twinning and trining lamprey are now correctly classified as fish.
  • Reclassified some robots.
  • Turret [redacted] now have the correct tile.
  • Goatfolk [redacted] no longer spawn with equipment.
  • Changed some verbiage with consuming or getting covered in warm static.
  • Renamed Chavvah root to crystalline root.
  • Tweaked some properties of crystalline roots.
  • The dock drag handle's opacity now respects the dock background opacity setting.
  • Pathfinding now considers standing next to dangerous gases to pose some fraction of the danger of standing in them.
  • Deploy Turret, Flaming Hands, Freezing Hands, and Freeze Breath can no longer be used on the world map.
  • Robot sensor arrays and hardpoints may now be marked as scrap independently of each other.
  • Non-takeable items that theoretically have a reputation modifier (such as painted or engraved immobile furniture) no longer show the reputation modifier in their description.
  • Fixed several bugs where effects obtained from dilute warm static could be applied multiple times.
  • Fixed a bug that caused grazing animals used as in the creation of the [redacted] to incorrectly be assigned the goat body type.
  • Fixed a bug that caused the still crystal chime to disappear from your inventory.
  • Fixed a bug that caused the follower buff from certain hamsas to flicker on creatures with enhanced quickness.
  • Fixed a bug that caused autoact to be interrupted when a follower's maximum HP changed.
  • Fixed an issue with ability bar navigation improperly respecting the alternate modifier button.
  • Fixed an issue that caused the message log to sometimes not scroll fully to the bottom when passing nearby objects.
  • Fixed an issue that prevented right-stick look navigation in the prerelease input manager.
  • Fixed a bug that made morphogenetic weapons apply the compute power of their target to their effect rather than that of their wielder.
  • Fixed a bug that made Barathrum clocks with Q Girl pendulums disassemblable for no bits.
  • Fixed a rare exception in village generation.


Feature Friday - November 25, 2022

204.41 - 'beta' branch
  • Added a new plant to the Moon Stair: noisegrass.
  • Added a new harvestable: bundle of noisegrass.
  • Added a new cooking ingredient: wild rice.
  • Added a new item: leyline puppeteers.
  • The following cybernetic implants all had their bonuses raised from +1 to +2: bionic hands, bionic arm, bionic heart, dopamine synth, and beautiful visage.
  • Beautiful visage now costs 3 license points.
  • Added some cybernetic credits wedges to certain places on the Moon Stair.
  • Added wheeled, goat, and crystal variants of [redacted].
  • We made some balance changes to blast cannon.
    • Increased accuracy.
    • Increased damage.
    • Increased concussive force on impact.
    • Increased cell energy cost per fire.
    • Changed the cooldown from 1d4 to 2.
  • Relic containers are now considered important.
  • Added a variety of visual effects for Moon Stair objects and interactions.
  • Added descriptions for the following creatures and items: zero jell, unimax, dreamcrungle, dawning ape, n-dimensional starshell, drem wren, leering stalker, chrome pyramid, blast cannon, and swarm rack.
  • Renamed the liquid container zero jells occasionally drop to entropy cyst and gave it a new tile.
  • Added a new tile for recoilers.
  • Added a new tile for Santalalotze.
  • Changed leering stalker's ASCII color to bright red.
  • Fixed an issue with page up and page down binds overriding some ctrl+up and ctrl+down binds. You may have to rebind existing binds using those keys if you have customized them.
  • Fixed an issue with page up and page down binds in the prerelease input manager.
  • Fixed a bug where some creatures were incorrectly receiving bonuses for mutations they had as if they were rank 1 instead of the rank they actually were.
  • Fixed a bug with autoget while flying that required landing to take items on the ground.
  • Fixed a bug when a non-player creature used a timecube that caused you to get messages as if you used it.
  • Fixed a bug that caused the new missile weapon UI to not update properly.
  • [modding] added 'findimportant' and 'fetchimportant' wishes.

Feature Friday - November 18, 2022

204.38 - 'beta' branch
  • Added a new mouse cursor and an option to disable it or choose an alternate color scheme (Options > Overlay UI > Mouse cursor).
  • Added more status effect possibilities to dilute warm static.
  • Made all the Chavvah entities water ritualable. More changes to the Chavvah faction are in progress.
  • We made some balance changes to the Hamsa component of [redacted].
    • The action cost reduction for melee weapons was reduced from 25% to 15%.
    • Figurines now award reputation with the factions of the creatures they depict.
    • Cybernetic implants now reduce the toughness of the [redacted] by an amount equal to their license cost.
    • Teleport-granting items now give Teleport 6 instead of Teleport 1.
  • Added [redacted].
  • Added "If, Then, Else" post-quest dialogue for Tammuz.
  • Raised scorpiock's level and lowered their AV.
  • When using the modern UI you can now zoom out past your default setting, going to "Fit" mode, then "Fullscreen".
  • Added a "Wait Menu" keybind to the legacy key mapping.
  • Removed the outdated "Display a background image when letterboxing" option.
  • Improved performance when moving through liquids, particular during autoexplore.
  • Particle simulation now has a fixed timestep.
  • Fixed a bug that caused imaginary objects to be flammable.
  • Fixed a bug that caused imaginary objects to vaporize if they reached vapor point.
  • Fixed a bug that caused particles to stack up in look and targeting views.
  • Fixed a bug with item naming popups in the console UI.
  • Fixed a bug that caused the play area to dissapear behind item interaction popups.
  • Fixed some auto collection bugs for liquids.
  • Fixed ability bar buttons not greying out properly.
  • Fixed "Wait 1 Turn" option not working properly in the wait menu.
  • Fixed a bug where prerelease inventory UI screens were appearing below the play area.
  • Fixed a bug where autoget would pick up fancy furniture.
  • Fixed a bug that caused village merchants to fail to spawn.
  • Fixed a bug where each village history entry in your journal contained histories from every village.
  • Fixed a bug with arrow keys improperly paging through modern UI controls.
  • Fixed the sizing of popup message windows with long scrollbars.
  • Fixed a bug where "Take all" would fail to pick up everything if you had previously dropped any of the items.
  • Fixed a bug that caused some shale walls to become invisible.
  • Fixed a bug that caused zones to stay in memory for too long.
  • [modding] All XML files are now parsed based on their root element and can thus be reorganized within subdirectories and renamed to anything.
  • [modding] Skill entries can now set the Hidden flag to remove them from the Skills menu until they has been acquired via other means.

Feature Friday - November 11, 2022

204.32 - 'beta' branch

Moved the Pixel Perfect and Dock options to the Overlay UI section.
Added a new option for "Play area scale" with three choices.
  • Fit - fits the whole play area on screen. May necessitate letterboxing.
  • Cover - ensures the play area covers the screen. Minimizes letterboxing.
  • Pixel Perfect - sizes the play area to an integer multiple of the pixel art. Maximizes sharpness.
Changed the default setting for the modern UI play scale from Fit to Cover.
General UI note: if the camera is zoomed in so that the whole play area doesn't fit on the screen, you may notice the UI switching to fullscreen Fit mode when you take certain actions that still have unfinished UI elements (like Interact nearby). This is done to prevent the old UI elements from becoming unreadable at the zoomed in scales. As we add continue to add modern UI elements, it'll stop happening.
Added a new option to disable the mouse-clickable zone transition arrows that appear when the map is zoomed in (Options > Overlay UI > Disable mouse-clickable zone transition border arrows).
The mouse cursor now hides itself when the mouse is stationary.
Removed the unintentional fade-in effect when tooltips appear.
The "lost" status effect now transfers between you and your [redacted]. You can no longer ask your [redacted] for directions.
Firing ranged weapons now more accurately targets flying creatures rather than the trash beneath them.
Added ability bar navigation and activation keybinds to the legacy input manager.
Fixed a bug with modern UI keybinds using modifier keys in the legacy input manager.
Fixed a bug that caused music tracks to improperly restart when entering a new zone.
Fixed a bug where having the "Enable additional overlay UI elements" on and then disabling the "Enable modern UI elements" option left the game in an unusable state.
Fixed a bug that caused Astral creatures to flicker in and out of phase while traveling on the world map
Fixed an exception with throw animations.
Fixed a rare exception in the "corrected vision" status effect.
Fixed a rare exception in the "immobilized" status effect.