🔥 Dev tools update: upload new units/heroes/buildings to Steam Workshop! 🔥
[p]Hello Orcs and humans![/p][p]We’re unleashing the next evolution of modding! Now, every aspiring creator can bring their fantasies to life—upload fully animated 3D models directly to the Steam Workshop![/p][h3]🛠️ WHAT YOU CAN NOW CREATE:[/h3][p]✅ Import rigged 3D models in .FBX formats
âś… Add custom animations: attacks, movement, death, and even taunts
âś… Design unique units, heroes, or boss creatures
âś… Bind abilities and gameplay logic using LUA scripting
✅ Test your creations instantly with the in-game mod preview tool[/p][h3]⚙️ HOW IT WORKS:[/h3]
— Orc Group[/p]
âś… Add custom animations: attacks, movement, death, and even taunts
âś… Design unique units, heroes, or boss creatures
âś… Bind abilities and gameplay logic using LUA scripting
✅ Test your creations instantly with the in-game mod preview tool[/p][h3]⚙️ HOW IT WORKS:[/h3]
- [p]Model and animate your unit in Blender, Maya, 3Ds Max or any supported software[/p]
- [p]Export as .FBX (with bones and textures)[/p]
- [p]Upload via the new Devtool Editor interface in editor and Workshop[/p]
- [p]Tweak stats, faction alignment, and abilities using simple XML configs[/p]
- [p]Share with the community—rate, comment, and assemble armies of nightmares![/p]
- [p]Support for skeletal animations (up to 64 bones per model)[/p]
- [p]Up to 65k polys in your meshes[/p]
- [p]Streamlined PBR material import (metallic/roughness workflow)[/p]
- [p]Built-in animation previewer in the modding suite[/p]
- [p]Use our plugin CombineExportFBX.ms for 3dsmax[/p]
- [p]Increased upload quota to 1GB per mod[/p]
— Orc Group[/p]