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  3. The Controller Update Out Now!

The Controller Update Out Now!

Hello!
[p][/p][p]At long last, input rebinding and controller support has been added to PIGFACE![/p][p][/p][p]Additionally, I also snuck in some optimization for in-game entities and particle systems that’ll hopefully boost performance in most levels. Hope you guys enjoy, and Merry (Early) Christmas!

~ tito[/p][previewyoutube][/previewyoutube][p]Full patch notes below:[/p][h2]Gameplay:[/h2]
  • [p]M9 fire rate increased from 400 → 600[/p]
  • [p]M9 starting ammo increased from 120 → 180[/p]
  • [p]Dual M9s damage increased from 30 → 40[/p]
  • [p]Improved enemy detection accuracy[/p]
  • [p]Fixed player drifting when moving diagonally on slopes[/p]
[h2]Performance:[/h2]
  • [p]Optimized shadows[/p]
  • [p]Tweaked Mall particle effects for better performance[/p]
  • [p]Optimized enemy ragdolls[/p]
[h2]Input:[/h2]
  • [p]Added full controller support[/p]
  • [p]Player can now rebind controls via CONTROLS in the pause menu[/p]
  • [p]Leaning, movement, and look inputs are now rebindable[/p]
  • [p]Inputs in Tutorials now display based on the last used control type[/p]
[h2]MISC:[/h2]
  • [p]Pausing the game now hides all HUD elements except the pause screen[/p]
  • [p]Fixed Kit Van outline not appearing after completing Abandoned Mall objectives[/p]
[p][/p][p][/p]