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Full Steam Deck support.

[p]Salam alaikum batyrs and jigitki. 😎[/p][p][/p][p]1. The game is fully compatible with the Steam Deck.[/p][p]2. It runs with full gamepad support.[/p][p]3. On minimum settings, you can expect around 60 FPS.[/p]

STEAM KEYS GIVEAWAY.

[p]Salam alaikum batyrs and jigitki. 😎 [/p][p][/p][p]We’re prepping for the launch of our new game RESTORER, and to celebrate, we’re giving away 10 Steam keys! [/p][p]Hit up our Telegram bot for all the details: [/p][p]👉 [/p][p]https://t.me/BonusKeysBot?start=restorer[/p][p] [/p][p]And that’s not all — a mega giveaway is coming soon. Wanna stay in the loop? Make sure to follow our Telegram channel: [/p][p]👉 [/p][p]https://t.me/beshbarmakgames[/p][p] [/p][p][dynamiclink][/dynamiclink][/p]

FREE STEAM KEYS!!!

Free Steam Keys!!!

...but there's a catch.

We’ve uploaded a 7-hour video, featuring the voice of an angel over a Divine harp.
Somewhere, hidden randomly within this masterpiece, a barely audible voice whispers Steam key codes.

How many codes? No one knows. Not even THE HEAD itself.

If you can’t quite make out what the voice is mumbling — blame the AI.
But tread carefully: if you start mouthing off to the neural network, during the machine uprising you and your mom will be first on the list… for a romantic evening.

Snag a code while you can — others are already listening.

Time is ticking...

TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK-TICK-TOCK

[previewyoutube][/previewyoutube]

Major Update – Full Game & Demo

1. Improved reliability of select jumpscares
2. Fixed subtitle timing/text in several scenes
3. Enhanced sequence scripting and triggers
4. Fixed a bug causing sequence duplication in certain cutscenes
5. Lighting improvements in key areas
6. TV remote interaction refinements
7. Improved Lyanga (Channel 5) mechanick logic
8. Improved display of interaction icons and some items
9. Adjusted collision meshes for specific objects
10. Texture enhancements for items
11. Added localized text for previously untranslated assets
12. Audio mixing and spatial sound improvements
13. Level load time optimizations
14. Fixed player getting stuck in the nightstand (Channel 7)
15. Psychiatric ward items now properly respawn on their tables if lost
16. Adjusted final "The Sea Once Stirred" minigame difficulty (Channel 7) - still punishing, but fairer
17. Miscellaneous minor bug fixes
18. Comprehensive gamepad improvements:
- Corrected button prompt display logic
- Fixed input conflicts with specific mechanics
- General QoL refinements for smoother play

Demo Update - Patch Notes
1. Added English voice-over – Full localization support for English-speaking players.
2. All enhancements from the main game have been implemented in the demo, including:
- Smoother gameplay mechanics
- Visual and audio refinements
- Bug fixes for a more polished experience

Demo. Final Update.

Salam aleikum, batyrs and jighitkas! 😎

We’ve prepared an update for the demo. Here’s the list of changes:

1. Added voiceover and narrative storytelling.
2. Added the boy’s notes.
3. Added newspapers.
4. Added a new location.
5. Added effects.
6. Improved visuals.
7. Enhanced textures.
8. Improved/added sounds.
9. Reworked the inventory.
10. Polished locations.
11. Added another hint for solving the puzzle in the first room.
12. Developed and added a custom font to maintain the overall atmosphere.
13. Improved lighting.
14. Fixed other minor bugs.

This concludes the demo updates. We’re now finalizing the main game and preparing the release trailer. The release is scheduled for March, after the "Next Fest February" festival.

We’ve also updated the Steam page, adding screenshots of all locations.