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Quartermaster Joins the Real-Time Strategy Fest!

https://www.youtube.com/watch?v=Lqhgh_nym8w

I’m thrilled to share some exciting news—Quartermaster, my WWI logistics and resource management game, has been officially accepted into Steam's Real-Time Strategy Fest!

While the game currently has no playable demo, its store page and some early (admittedly makeshift) screenshots are live. Over the next two days, I’ll be working hard to refine the visuals and overall presentation to ensure the game looks its best for the festival. These updates won’t fully reflect the final product, but they'll be a step up from the current placeholders.

From January 20th to 27th, the game will be featured in the festival. For those unfamiliar with how these events work: in the first couple of days, all participating games get equal visibility. Steam then identifies the top-performing titles based on wishlists, demo plays, and other engagement metrics. These standout games receive more promotion for the remainder of the event.

This is a critical opportunity for Quartermaster, especially since it’s a niche game with an unusual premise. Your support during those first two days—whether it’s wishlisting, sharing the page, or engaging with posts—will make a massive difference. The level of interest will also help me gauge how much to invest in the game’s development and features moving forward.

Thank you all for your enthusiasm and support! I’m excited to take this step and see how Quartermaster resonates with the strategy gaming community. Let’s make it a success!

Wishlist Quartermaster here:
https://store.steampowered.com/app/3344310/Quartermaster/